Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Alfie: this sunday??
n1ak: yea, we are supose to play the match on monday
n1ak: or before
Alfie: sorry we can't do sunday
n1ak: so monday then ?
Alfie: yeah that should be ok
n1ak: ok
this means we need to play on monday !
Greetings Team Leader,
We are excited to begin our league with the first and only pre season match of the season on the new favorite, cp_foundry. Remember to execute the correct UGC server configuration file: "ugc_HL_standard.cfg". This is standard 5CP map scoring. First to 5 or highest score after two 30 minute rounds. Each round ends at 4 to allow a half time. In the event of a tie, one overtime round is played and the first team to all-cap wins the game.
As a reminder, pre-season matches do NOT count against your overall season ranking. It is simply a time to test a new map and get some practice for your team. It also helps admins with future week 2 + 3 scheduling.
Schedules for all divisions have been released. Please log-in to your team leader account and begin match communication with your opponents. The earlier you begin this conversation the better.
Deadline for admission to UGC season 6 is January 30th, 2012. If your team has yet to get 9 on the ro