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Special K - "Kaldaien's Mod" Special☆K
STEAM GROUP
Special K - "Kaldaien's Mod" Special☆K
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All Discussions > Development > Topic Details
benbangbang66 13 Oct, 2018 @ 12:03pm
How do I get the Special K to work for Assassin's Creed Odyssey?
Hi, I'm new to Special K mod. So one pls help out. I'm really confused about how to install the mode.
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Showing 1-15 of 21 comments
Aemony 13 Oct, 2018 @ 12:06pm 
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
benbangbang66 13 Oct, 2018 @ 12:26pm 
Originally posted by Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
Thanks a lot, I'll give it a try
Ircza 16 Oct, 2018 @ 11:36am 
Originally posted by Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
benbangbang66 16 Oct, 2018 @ 1:15pm 
Originally posted by Ircza The Prophet:
Originally posted by Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
Yeah, the same thing happened to me. Anybody help?
Doctor Hades 17 Oct, 2018 @ 6:00am 
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.
Ircza 17 Oct, 2018 @ 7:38am 
Originally posted by Doctor Hades:
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.

Thanks for the suggestion, i've tried it and it does not work either.
Overlord 18 Oct, 2018 @ 3:02am 
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)
Last edited by Overlord; 18 Oct, 2018 @ 5:29am
Aemony 18 Oct, 2018 @ 8:51am 
Originally posted by Overlord:
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)

Can you upload modules.log as well?
Overlord 18 Oct, 2018 @ 10:24am 
Migjack 15 Nov, 2018 @ 8:31am 
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Last edited by Migjack; 15 Nov, 2018 @ 8:31am
benbangbang66 15 Nov, 2018 @ 8:46pm 
Originally posted by NST | Migjack:
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Duno man, that's what I'm trying to figure out in this thread.
JBeckman 16 Nov, 2018 @ 12:16am 
You can just put the .dll and .pdb (And SK_Res if that folder exists.) in the game folder if it's something like Assassin's Creed Odyssey or the newer games Kaldaien has made fixes for that aren't yet part of the main version of the SpecialK software. :)

There's a couple of different versions for different titles now and then 0.10 is currently also coming together as the next major version.

https://github.com/Kaldaien/SpecialK/releases/tag/sk_hdr
(0.10.0 and the slightly newer 0.10.0-mouse archive with fixes to mouse behavior.)

For that one you would need to rename SpecialK64.dll to dxgi.dll or dinput8.dll and then put in the game folder, don't rename the .pdb file and just place that as-is in the same folder. :)
Last edited by JBeckman; 16 Nov, 2018 @ 12:17am
Migjack 16 Nov, 2018 @ 6:28am 
Thanks for that answer, so we only have to put file in game folder then we are good ? no need to activate something in game ?
JBeckman 16 Nov, 2018 @ 6:35am 
No it gets injected automatically so there's nothing that you need to do in the game itself to load SpecailK after this. :)
Migjack 16 Nov, 2018 @ 6:39am 
Ok nice, thanks mate !
So if i dowlnoad this https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey it's already in version 0.10.0 or i have to download and install sk 0.10.0 + Resource Management Tune-Up ?
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