SKUPINA SLUŽBY STEAM
Special K - "Kaldaien's Mod" Special☆K
SKUPINA SLUŽBY STEAM
Special K - "Kaldaien's Mod" Special☆K
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Všechny diskuze > Development > Detaily tématu
How do I get the Special K to work for Assassin's Creed Odyssey?
Hi, I'm new to Special K mod. So one pls help out. I'm really confused about how to install the mode.
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Zobrazuje se 115 z 21 komentářů
Aemony 13. říj. 2018 v 12.06 
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
Aemony původně napsal:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
Thanks a lot, I'll give it a try
Ircza 16. říj. 2018 v 11.36 
Aemony původně napsal:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
Ircza The Prophet původně napsal:
Aemony původně napsal:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
Yeah, the same thing happened to me. Anybody help?
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.
Ircza 17. říj. 2018 v 7.38 
Doctor Hades původně napsal:
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.

Thanks for the suggestion, i've tried it and it does not work either.
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)
Naposledy upravil Overlord; 18. říj. 2018 v 5.29
Overlord původně napsal:
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)

Can you upload modules.log as well?
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Naposledy upravil Migjack; 15. lis. 2018 v 8.31
NST | Migjack původně napsal:
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Duno man, that's what I'm trying to figure out in this thread.
You can just put the .dll and .pdb (And SK_Res if that folder exists.) in the game folder if it's something like Assassin's Creed Odyssey or the newer games Kaldaien has made fixes for that aren't yet part of the main version of the SpecialK software. :)

There's a couple of different versions for different titles now and then 0.10 is currently also coming together as the next major version.

https://github.com/Kaldaien/SpecialK/releases/tag/sk_hdr
(0.10.0 and the slightly newer 0.10.0-mouse archive with fixes to mouse behavior.)

For that one you would need to rename SpecialK64.dll to dxgi.dll or dinput8.dll and then put in the game folder, don't rename the .pdb file and just place that as-is in the same folder. :)
Naposledy upravil JBeckman; 16. lis. 2018 v 0.17
Thanks for that answer, so we only have to put file in game folder then we are good ? no need to activate something in game ?
No it gets injected automatically so there's nothing that you need to do in the game itself to load SpecailK after this. :)
Ok nice, thanks mate !
So if i dowlnoad this https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey it's already in version 0.10.0 or i have to download and install sk 0.10.0 + Resource Management Tune-Up ?
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Všechny diskuze > Development > Detaily tématu