STEAM-GRUPP
Special K - "Kaldaien's Mod" Special☆K
STEAM-GRUPP
Special K - "Kaldaien's Mod" Special☆K
348
SPELAR
2,711
ONLINE
Grundades
23 maj 2016
Språk
Engelska
Alla diskussioner > Development > Ämnesdetaljer
How do I get the Special K to work for Assassin's Creed Odyssey?
Hi, I'm new to Special K mod. So one pls help out. I'm really confused about how to install the mode.
< >
Visar 1-15 av 21 kommentarer
Aemony 13 okt, 2018 @ 12:06 
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
benbangbang66 13 okt, 2018 @ 12:26 
Ursprungligen skrivet av Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.
Thanks a lot, I'll give it a try
Ircza 16 okt, 2018 @ 11:36 
Ursprungligen skrivet av Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
benbangbang66 16 okt, 2018 @ 13:15 
Ursprungligen skrivet av Ircza The Prophet:
Ursprungligen skrivet av Aemony:
1. Download the appropriate archive from here: https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey

2. Extract the archive using 7zip, WinRAR, Bandizip or similar archive manager, to the install folder of the game, so the files contained in the archive resides besides the game executable.

3. Then just launch the game, and the mod should be loaded automatically.

I did exactly this and i cannot get it to work. The game crashes on startup (even the splash screen wont show). I'm running the uplay(boxed) not steam version. I've tried renaming the files from dxgi to d3d11 but that didnt help either.
Yeah, the same thing happened to me. Anybody help?
Doctor Hades 17 okt, 2018 @ 6:00 
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.
Ircza 17 okt, 2018 @ 7:38 
Ursprungligen skrivet av Doctor Hades:
Add the game to your Steam library using the Add Non-Steam Game to Library option and run the game from there rather than from the desktop shortcut or from Uplay.

Thanks for the suggestion, i've tried it and it does not work either.
Overlord 18 okt, 2018 @ 3:02 
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)
Senast ändrad av Overlord; 18 okt, 2018 @ 5:29
Aemony 18 okt, 2018 @ 8:51 
Ursprungligen skrivet av Overlord:
got the same problem :/ tried it too

my crash log from dxgi.dll

https://pastebin.com/xKB2uxD2

and the crash.log just has this

10/18/2018 14:20:16.244: DebugHelper Symbol Search Path......:
10/18/2018 14:20:16.244: Special K Debug Symbols Loaded From.: g:\assassin's creed odyssey\dxgi.pdb

maybe it helps :)

Can you upload modules.log as well?
Migjack 15 nov, 2018 @ 8:31 
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Senast ändrad av Migjack; 15 nov, 2018 @ 8:31
benbangbang66 15 nov, 2018 @ 20:46 
Ursprungligen skrivet av NST | Migjack:
Hey guys,

i have a quick question, after installation do we have something to do in game or just put mod file in directory game folder it's all we have to do ?
Duno man, that's what I'm trying to figure out in this thread.
JBeckman 16 nov, 2018 @ 0:16 
You can just put the .dll and .pdb (And SK_Res if that folder exists.) in the game folder if it's something like Assassin's Creed Odyssey or the newer games Kaldaien has made fixes for that aren't yet part of the main version of the SpecialK software. :)

There's a couple of different versions for different titles now and then 0.10 is currently also coming together as the next major version.

https://github.com/Kaldaien/SpecialK/releases/tag/sk_hdr
(0.10.0 and the slightly newer 0.10.0-mouse archive with fixes to mouse behavior.)

For that one you would need to rename SpecialK64.dll to dxgi.dll or dinput8.dll and then put in the game folder, don't rename the .pdb file and just place that as-is in the same folder. :)
Senast ändrad av JBeckman; 16 nov, 2018 @ 0:17
Migjack 16 nov, 2018 @ 6:28 
Thanks for that answer, so we only have to put file in game folder then we are good ? no need to activate something in game ?
JBeckman 16 nov, 2018 @ 6:35 
No it gets injected automatically so there's nothing that you need to do in the game itself to load SpecailK after this. :)
Migjack 16 nov, 2018 @ 6:39 
Ok nice, thanks mate !
So if i dowlnoad this https://github.com/Kaldaien/SpecialK/releases/tag/sk_odyssey it's already in version 0.10.0 or i have to download and install sk 0.10.0 + Resource Management Tune-Up ?
< >
Visar 1-15 av 21 kommentarer
Per sida: 1530 50

Alla diskussioner > Development > Ämnesdetaljer