Icewind Dale: Enhanced Edition

Icewind Dale: Enhanced Edition

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Frosty 8/jul./2018 às 8:27
Question on Experience Distribution
Hi, as the title says, I'm wondering how quest experience gets distributed among party members. Do smaller parties of 2-3 benifit from the same experience reward as parties of 5-6?

I read an forum post for Baldurs Gate about a similar topic (which I would assume applies the same to IwD) here [forums.beamdog.com]

This forum mentions:
"You kill a Kobold Commando, and get 35 xp.
35 / 6 = 5 : Every party member get 5 xp
35 % 5 = 5 : The 5 first party members all get 1 bonus xp
Total is 6+6+6+6+6+5 = 35

This can easily pile up to 2 or 3k xp between your first and last party member with all the little xp you kill in the wild, plus the traps, spells and chests in the first BG, causing your first party members to level up slightly earlier than the lasts."

This makes sense, but does it have a greater magnitude on smaller parties?
Última edição por Frosty; 8/jul./2018 às 8:28
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Julius Borisov  [desenvolvedor(a)] 9/jul./2018 às 4:20 
Hello!

This is true, yes, but it shouldn't be too important for smaller parties. Smaller parties get XP much faster anyway.
Frosty 9/jul./2018 às 6:52 
Thanks for the reply! So it is safe to infer that a 1.2k exp quest reward is the same no matter the party size. But with smaller parties, there are less people to divide among so each character gets a larger "piece of pie" from the experience pool.
Julius Borisov  [desenvolvedor(a)] 9/jul./2018 às 7:02 
I would agree with that, yes.
jjs82x 10/jul./2022 às 0:44 
Escrito originalmente por Weydabomb:
... So it is safe to infer that a 1.2k exp quest reward is the same no matter the party size. But with smaller parties, there are less people to divide among so each character gets a larger "piece of pie" from the experience pool.

True.

For a 1.2k quest reward:
1. A 6-man party gets 200 XP each.
2. A 4-man party would get 300 points each.

I used to exploit this by exporting some party members and then temporarily kicking them from the party, in order to divert more XP to party members who needed it more.

Remember that the XP each person in the party gets is then further sub-divided between classes for that party member's muti-classes. So if a 4-man party turned in a quest and got a reward of 1,200 XP, and the party was a Mage, Paladin, Bard, and MC Fighter/Thief; then each party member would get 300 XP. The Fighter/Thief would split the points: 150 XP to Fighter and 150 points to Thief.
Última edição por jjs82x; 10/jul./2022 às 0:47
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