Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With Smite 2, it literally just feels like they are playing catch up with Smite 1. Sure they have roughly half the Smite 1 roster in Smite 2, however even if they port a Smite 1 god every 2 weeks its still roughly 2.5 years until all Smite 1 gods are in Smite 2, and that doesn't include the new god releases.
To me Smite 2 is just a disappointment, Getting a rushed Smite port on UE5 with item changes and aspects does not make up for loosing 10+ years of Smite 1 development.
same. we all have them xD
to be fair, many mechanics and such change, despite still being the same powers.