Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
I guess that was it then!
or -2 Pop if you choose the Numerous(?) variant of Assault Trooper in its pulldown menu.
N.B. this is why the Assault Trooper modules show 1 Pop as part of their "tonnage" cost.
Hence 1 ship with 4 Trooper modules could cost you a whopping -8 Pop. Per ship
Similarly, if your ship with Assault Trooper modules has some modules damaged,
and you pay Dust to instantly repair them, they also cost -1 Pop per module repaired.
But if you repair them the slow way, by sitting a few turns with Repair modules, they're free.