RimWorld

RimWorld

Humanoid Alien Races
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Alien species with default human appearance
At first, I thought that it was mod specific. And then, I have enabled multiple mods that introduce non-human species, such as Skaven, star wars droids, Orassans and more. But every time they appear on the map, as part of an event/incident or as a starting pawn when creating a new game, they always look like humans, despite having their unique sounds and the like (this is the only way to actually recognize them)

I have tried moving the mods the mods that introduce alien races up the mod hierarchy, to no avail. Nothing seem to fix their appearance. Any help would be appreciated.

This is the first time that I post an issue, forgive me if I'm doing something wrong. I'm not exactly familiar with the whole process.
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Yes, had the same problem. Fixed by disabling "Achtung!" mod
upd: "Achtung!" updated 20 minutes ago, and now you can re-enable it, I just tested, all works fine
I'm having the same issue today. For some reason the game can't find the heads anymore so it defaults to the human pawns. no idea why, I haven't added any new mods, and they all worked fine yesterday. Someone must have updated a mod that conflicts with this.
Vnyx 28.2.2020 klo 15.11 
But is there a way to figure what mod could be causing conflict with it? I do not have this Achtung! mod.
If i figure it out I'll post it. Honestly I have no idea though. I've fiddled with my load order, but I don't want to really go through every mod. (I've got like almost 100 mods in my game.)
@Vnyx There is another possible cause of this issue - new version of HugsLib. Try to use older version (current 7.0.1, disable it and install 7.0.0) from here:
https://github.com/UnlimitedHugs/RimworldHugsLib/releases
Vnyx 29.2.2020 klo 6.53 
I have just tried this and it does not work. The alien species still have their default human appearance. :/
I've never had this problem in the past, until the 1.1 came out.
Also having this problem with Android Tiers. I don't have" Achtung!"
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