Arma 3
Kurt's Survival System (KSS)
Kurt  [desarrollador] 2 ENE 2017 a las 8:52 a. m.
New Items
Here you can write, what new Items you would like to see in KSS
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Mostrando 1-15 de 43 comentarios
Sir Hunter 2 ENE 2017 a las 7:11 p. m. 
A better UI. Punishments for having low hunger and thirst.
Abrams-Kun 2 ENE 2017 a las 9:50 p. m. 
Some sort of hunting system would be interesting. Shoot a rabbit and take it's meat, then cook it over a fire.
Anal Tourettes 3 ENE 2017 a las 4:34 a. m. 
Edible grenades.
Kurt  [desarrollador] 3 ENE 2017 a las 5:18 a. m. 
Mr Sovic, punishmets are already in KSS. Better UI is my goal :)
Kurt  [desarrollador] 3 ENE 2017 a las 5:20 a. m. 
Illegal Alien, hunting system sounds like an idea for new Mod. I'll think about that.
Hasty 6 ENE 2017 a las 6:31 a. m. 
I don't know if it's part of the mod already, but i would like to see MRE maybe different kindof MREs.
Kurt  [desarrollador] 6 ENE 2017 a las 7:09 a. m. 
there is another MRE called IRP. It's Russian variant
Última edición por Kurt; 6 ENE 2017 a las 7:09 a. m.
fnden 6 ENE 2017 a las 9:59 a. m. 
punishment for not "sleeping"
Kurt  [desarrollador] 7 ENE 2017 a las 1:17 a. m. 
What do you mean by "sleeping"? :)
fnden 7 ENE 2017 a las 12:05 p. m. 
if you're up for x time then you start getting effected.
Tron 11 ENE 2017 a las 4:39 p. m. 
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.
As4r 21 ENE 2017 a las 8:05 p. m. 
A shop system, Hunt system, Spleeping System, Can Opener(For Soda, and oter things), Knife(For The Hunting System) Thing that work with your mod!
-You have money in your mod, but there is no use for it!
-Hunting systems, there is already some kind of normal food in your mod!
These are just suggestion`s.
Sorry for bad english.
Miles Away 22 FEB 2017 a las 4:06 a. m. 
Publicado originalmente por Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Maxwell Boltzman Graph 28 FEB 2017 a las 5:54 p. m. 
Publicado originalmente por Futura Miles:
Publicado originalmente por Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Armaholic has a great item spawn script, for, free, with a video instruction. You just need to think about development on what you want to spawn where and replace the KSS items classnames in a specific section of the script. If you can find it here http://www.armaholic.com/page.php?id=25668 If you can find documents on your pc you can do this. GL and trust me it just works! And its just as easy as placing a module almost, with alot more power for later use.
Última edición por Maxwell Boltzman Graph; 28 FEB 2017 a las 6:05 p. m.
Maxwell Boltzman Graph 28 FEB 2017 a las 5:58 p. m. 
I think one thing that would really benifit this mod is actually models to represent the items, I assume most people use this with a spawner and all you will get is the pistol/map/any item not modeled ammo clip bag thing, which it works but you need to check every identical pistol ammo bag thing and its just a guessing game every inventory click. I like this mod though so simple yet fully functional..like an ak47. Thank You for the release of this.
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