Arma 3
Kurt's Survival System (KSS)
Kurt  [ontwikkelaar] 2 jan 2017 om 8:52
New Items
Here you can write, what new Items you would like to see in KSS
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1-15 van 43 reacties weergegeven
A better UI. Punishments for having low hunger and thirst.
Some sort of hunting system would be interesting. Shoot a rabbit and take it's meat, then cook it over a fire.
Edible grenades.
Kurt  [ontwikkelaar] 3 jan 2017 om 5:18 
Mr Sovic, punishmets are already in KSS. Better UI is my goal :)
Kurt  [ontwikkelaar] 3 jan 2017 om 5:20 
Illegal Alien, hunting system sounds like an idea for new Mod. I'll think about that.
I don't know if it's part of the mod already, but i would like to see MRE maybe different kindof MREs.
Kurt  [ontwikkelaar] 6 jan 2017 om 7:09 
there is another MRE called IRP. It's Russian variant
Laatst bewerkt door Kurt; 6 jan 2017 om 7:09
punishment for not "sleeping"
Kurt  [ontwikkelaar] 7 jan 2017 om 1:17 
What do you mean by "sleeping"? :)
if you're up for x time then you start getting effected.
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.
A shop system, Hunt system, Spleeping System, Can Opener(For Soda, and oter things), Knife(For The Hunting System) Thing that work with your mod!
-You have money in your mod, but there is no use for it!
-Hunting systems, there is already some kind of normal food in your mod!
These are just suggestion`s.
Sorry for bad english.
Origineel geplaatst door Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Origineel geplaatst door Futura Miles:
Origineel geplaatst door Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Armaholic has a great item spawn script, for, free, with a video instruction. You just need to think about development on what you want to spawn where and replace the KSS items classnames in a specific section of the script. If you can find it here http://www.armaholic.com/page.php?id=25668 If you can find documents on your pc you can do this. GL and trust me it just works! And its just as easy as placing a module almost, with alot more power for later use.
Laatst bewerkt door Maxwell Boltzman Graph; 28 feb 2017 om 18:05
I think one thing that would really benifit this mod is actually models to represent the items, I assume most people use this with a spawner and all you will get is the pistol/map/any item not modeled ammo clip bag thing, which it works but you need to check every identical pistol ammo bag thing and its just a guessing game every inventory click. I like this mod though so simple yet fully functional..like an ak47. Thank You for the release of this.
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