Arma 3
Kurt's Survival System (KSS)
Kurt  [pengembang] 2 Jan 2017 @ 8:52am
New Items
Here you can write, what new Items you would like to see in KSS
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Menampilkan 1-15 dari 43 komentar
A better UI. Punishments for having low hunger and thirst.
Some sort of hunting system would be interesting. Shoot a rabbit and take it's meat, then cook it over a fire.
Edible grenades.
Kurt  [pengembang] 3 Jan 2017 @ 5:18am 
Mr Sovic, punishmets are already in KSS. Better UI is my goal :)
Kurt  [pengembang] 3 Jan 2017 @ 5:20am 
Illegal Alien, hunting system sounds like an idea for new Mod. I'll think about that.
Hasty 6 Jan 2017 @ 6:31am 
I don't know if it's part of the mod already, but i would like to see MRE maybe different kindof MREs.
Kurt  [pengembang] 6 Jan 2017 @ 7:09am 
there is another MRE called IRP. It's Russian variant
Terakhir diedit oleh Kurt; 6 Jan 2017 @ 7:09am
fnden 6 Jan 2017 @ 9:59am 
punishment for not "sleeping"
Kurt  [pengembang] 7 Jan 2017 @ 1:17am 
What do you mean by "sleeping"? :)
fnden 7 Jan 2017 @ 12:05pm 
if you're up for x time then you start getting effected.
Tron 11 Jan 2017 @ 4:39pm 
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.
As4r 21 Jan 2017 @ 8:05pm 
A shop system, Hunt system, Spleeping System, Can Opener(For Soda, and oter things), Knife(For The Hunting System) Thing that work with your mod!
-You have money in your mod, but there is no use for it!
-Hunting systems, there is already some kind of normal food in your mod!
These are just suggestion`s.
Sorry for bad english.
Miles Away 22 Feb 2017 @ 4:06am 
Diposting pertama kali oleh Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Diposting pertama kali oleh Futura Miles:
Diposting pertama kali oleh Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Armaholic has a great item spawn script, for, free, with a video instruction. You just need to think about development on what you want to spawn where and replace the KSS items classnames in a specific section of the script. If you can find it here http://www.armaholic.com/page.php?id=25668 If you can find documents on your pc you can do this. GL and trust me it just works! And its just as easy as placing a module almost, with alot more power for later use.
Terakhir diedit oleh Maxwell Boltzman Graph; 28 Feb 2017 @ 6:05pm
I think one thing that would really benifit this mod is actually models to represent the items, I assume most people use this with a spawner and all you will get is the pistol/map/any item not modeled ammo clip bag thing, which it works but you need to check every identical pistol ammo bag thing and its just a guessing game every inventory click. I like this mod though so simple yet fully functional..like an ak47. Thank You for the release of this.
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