Door Kickers

Door Kickers

Realism Mod (Barrel Lengths, AP Rounds and more!)
The 111th Guardsman  [developer] 2 Oct, 2016 @ 7:27am
Weapons you want added
What weapons would you like to see added to the mod??
< >
Showing 1-15 of 39 comments
Water 4 Oct, 2016 @ 10:04am 
AR-15, 1911 Kimber, MP5 proper, and AA-12.
AR-15 is a great option because it's barrel length needs to be realistic and it uses AP rounds.
1911 Kimber because it's da pro po po gun.
MP5 proper beause the MP5A3 is underwhelming, and I belive when made realistic the MP5 could be an exceptionally potent SMG.
The AA-12 because it's a freaking automatic shotgun and that is awesome, but very easy to do wrong with irriealistic stats.

I chose these guns in particular because I belive they are in dire need of realisim to do them justice, and would otherwise be made useless. For example, the only AR-15 mod I could find says it's a 9mm submachine gun...
Last edited by Water; 4 Oct, 2016 @ 10:08am
The 111th Guardsman  [developer] 4 Oct, 2016 @ 10:32am 
The AR-15 and the M4 are literally the same weapon, the M4 is just the military variant and the AR-15 a civilian version. No problems in adding an AR-15 though, as only the CQB variant of the m4 will be added, its standard and long barreled family members will be M16 rifle types.

I have added the 1911 with upgraded stats already, to be released with the next update, is the Kimber version just a certain brand?

The AA-12 is difficult because all shotguns are reloaded per round, not per magazine, whereas the AA-12 obviously is magazine fed. The easy way around this is to make it a rifle, but then it can't breach doors... The easier but breakable way would be to lower the reload time per shell, but as that reload can be stopped mid cycle people could take advantage of it easily.

The MP5 is a definite, the SD, K and different A versions will be fun to add.
Water 4 Oct, 2016 @ 1:53pm 
The 1911 Kimber is a custom tactical overhaul to the classic 1911 handgun used by U.S SOCOM and is also used by some SWAT teams.
The AR-15 is not the same as the M4, it's used as a DMR while the M4 is a more versatile and less damaging weapon.
The AA-12 could be a rifle but with the breaching code added on, not sure how it would work though.
The MP5, MP5/10, MP5K, MP5SD, MP5A3 and the MP5N are all quite unique in that they all serve different purposes, and nobody has really done that before in doorkickers. Great work so far!
The 111th Guardsman  [developer] 4 Oct, 2016 @ 3:00pm 
Okay, I'll have a look into the Kimber. The AA-12 will be difficult but i'll take a look and see what i can manage. Thanks for the suggestions :)
Water 4 Oct, 2016 @ 4:36pm 
No problem, it's great to see friendly devs who actually ask the users what they want.
foxhound21 5 Oct, 2016 @ 1:41pm 
What about implementing the Striker shotgun and shotguns with custom ammo like 000 Buckshot, AP slugs, flechettes, incapacitating ammo...?
For assault rifles, maybe the Galil ACE series and AUG and its 9mm version, both series having several barrel lengthes.
The 111th Guardsman  [developer] 5 Oct, 2016 @ 3:24pm 
More shotguns with slug round options are already implemented for the next update, however i did want to know what kind of shotguns were wanted by you guys. Buckshots and flechetters are a good idea, incapacitating ammo is something i hadn't even considered but will now look into.

Galil and AUG are excellent choices, thanks for suggesting them :)
foxhound21 5 Oct, 2016 @ 4:36pm 
Thanks are for you! I'm glad to see a modder asking for suggestions, minding about implementing them and answering that fast! :heckyeah:
The 111th Guardsman  [developer] 5 Oct, 2016 @ 4:53pm 
Haha it makes me sound great when you put it like that! Flechettes are in, as is the AR-15, ill be working on the rifles tomorrow.
jarrad96 [4SFG] 8 Oct, 2016 @ 6:59pm 
I would love a high-cap FNP-45 for a pistol- it would give you a greater magazine size (15 +1) than other 45. pistols, making it more competitive compared to the 9mm or 'special snowflake' ammo types (5.7 and 40 SW) EDIT- What was that about base game weapons being broken- does that mean all my guys should only carry your weapons from now on, or will other mod's weapons be unaffected?
A SCAR-L CQB SD would be nice too, so I can have my entire team running the SCAR platform.
Last edited by jarrad96 [4SFG]; 8 Oct, 2016 @ 7:03pm
The 111th Guardsman  [developer] 9 Oct, 2016 @ 9:29am 
I'll take a look at the FNP-45, shouldnt be an issue. SCAR SD's are also no issue to add. In terms of damage, this mod replaces the damage chart used by the game to a custom damage chart that allowed me to better effect damage difference in calibers, barrel length and ammo types. It means that all weapons that use the old damage chart, stock and mod alike, will be very under powered. You can still use them, they just won't be as effective as the modded weapons. obviously as the range of weapons increases this wont be an issue, but at the moment i can see the dissappintment.
foxhound21 10 Oct, 2016 @ 5:16pm 
Maybe the ACR with its folding stock and quick calibre change kit along with the 6.8mm SPC ammo?
The 111th Guardsman  [developer] 11 Oct, 2016 @ 6:06am 
Sounds like a good idea to add in 6.8mm, thanks for the suggestion!
Water 11 Oct, 2016 @ 1:49pm 
Originally posted by (4SFG) jarrad96:
I would love a high-cap FNP-45 for a pistol- it would give you a greater magazine size (15 +1) than other 45. pistols, making it more competitive compared to the 9mm or 'special snowflake' ammo types (5.7 and 40 SW) EDIT- What was that about base game weapons being broken- does that mean all my guys should only carry your weapons from now on, or will other mod's weapons be unaffected?
A SCAR-L CQB SD would be nice too, so I can have my entire team running the SCAR platform.
The SCAR PDW is a CQB varient of the SCAR family, that might be what you want.
jarrad96 [4SFG] 11 Oct, 2016 @ 1:53pm 
I do mean the SCAR-L CQB with the 10 Inch barrel, not the SCAR-L PDW, which was never actually produced in any significant numbers, as competition with the HK416C PDW.
That tiny little PDW stock and 6.75 inch barrel on the L PDW means I would rather have a PDW designed for the job, like the P90, MP7, MP9, PP-2000, ect, rather than a cut down carbine.
Last edited by jarrad96 [4SFG]; 11 Oct, 2016 @ 1:54pm
< >
Showing 1-15 of 39 comments
Per page: 1530 50