Door Kickers

Door Kickers

Realism Mod (Barrel Lengths, AP Rounds and more!)
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Update: 5 Aug, 2017 @ 8:10am

Fixes -

Fixed Assaulter and Breacher Operator sprites only showing pistols.
Spelling mistakes.

Update: 5 Aug, 2017 @ 8:02am

Update: 29 Nov, 2016 @ 5:06pm

FIXES

Deleted Duplicate Weapon Stats

Update: 29 Nov, 2016 @ 2:07pm

ADDED

New Dan Wesson revolver chambered in .44. Has double effect on quickdraw doctrine/ability.

FIXES

Fixed issue with silenced weapons not firing. Thanks to iLag!!!!! for finding the fix allowing for easily implementation.
Fixed some weapon sounds.
Fixed Quickdraw not having effect on new pistols.

Update: 6 Nov, 2016 @ 4:12pm

Version 0.6.1

FIXES
Should have fixed issue regarding close response doctrine.

Update: 16 Oct, 2016 @ 12:54pm

Version 0.6

** This version removes all stock rifles, shotguns and pistols from the game. As a result, there are relatively few pistols and shotguns in the mod at the moment, so please post weapons you would like to see in the discussion threat. **

ADDED -

Added new Breacher shotgun ammunition types and an SD variant.
Added Beretta Tx4 Storm shotgun with ammunition types.
Added Benelli M4 Raven shotgun with ammunition types.
Added Sawn-off Double Barreled shotgun as secondary.
Added Striker shotgun with ammunition types.
Added AA-12 with 3 Magazine sizes, 8, 20 and 32 rounds.
Added M&P9 pistol with SD variant.
Added Beretta M9 pistol with SD variant.
Added FN FNP 9 and FNP 45 pistols.
Added Bean Bag Breacher as tazer type weapon. Test it out and let me know if you like this.
Added SD and SD AP rounds variants to the MK 16 and MK17.
Added AR-15 Standard and Long variants, with AP rounds options.
Added MP5A2, A4, A5, K-PDW and SD5 variants.
Added Galil ACE 21 and 22, in CQB and Standard variants, with AP rounds options.
Added AUG Carbine, Standard and Para variants, with AP rounds option for Carbine.
Added ACR with CQB, Standard and Long variants, with AP rounds for CQB.
Updated G17, M1911 and MP5A3/SD6 to mod standards.

TWEAKS -

All standard shotgun options now represent Buckshot 00 12 Gauge rounds.
Breaching shotgun now has new image.
Lengths of Breacher shotgun and Breaching shotgun (secondary) have been changed to match in-game images.
Balanced number of 9-Bangs to 1.
Changed 9-Bang tooltip to represent 9-Bang individually to avoid confusion.

FIXES -

Fixed no sound on 9-Bang.

Update: 30 Sep, 2016 @ 11:16am

Version 0.5

TWEAKS

Lowered accuracy of all weapons at close range, and lowered accuracy of short barrelled weapons slightly at long range, to reduce the "laser" accuracy.
Lowered the weapon noise range of SD weapons, but they are still louder than the stock weapons.

Update: 19 Sep, 2016 @ 1:47pm

Version 0.4.5

NEW ADDITIONS

Added new Breaching Strip. Place much quicker than the breaching charge, but doesn' cause any damage to occupants. Great for breaching room with hostages inside.
Added 9 Bang Flashbang. Multiple explosions causes increased stunning over a wider area.

TWEAKS

Upped the coverage area of the rifle shield and lowered the impact on manouverability.

Update: 14 Sep, 2016 @ 2:06pm

Version 0.4

NEW ADDITIONS

Added Glock G17 with modified specs
Added M1911 with modified specs
Added Breacher shotgun as equipable secondary for Assaulter
Added Rifle Shield Level III as equipable gear for Assaulter

TWEAKS

Stripped down and remoulded the damage table, adding more values. Invalidates all stock weapons that aren't updated to modified specs. They are useable, but will be very weak.
Adjusted the damage per bullet of all weapons added by this mod.
Adjusted damage per bullet of stock hostile weapons (those used by the bad guys) for balance.

BUGFIXES
Changed HK416SD and HK416SD AP image for CQB image.
Made HK416 AP appear again as wasn't before.

Update: 13 Sep, 2016 @ 6:51pm

Version 0.2

NEW ADDITIONS -

Added HK416 with CQB, Standard, Long, AP, SD and SD AP variants
Added HK417 Standard and Long variants
Added 6094 Level IV Armour
Added JPC Level III and Level IV Armour
Added IMTV Level III and Level IV Armour

TWEAKS -

Reworked folded stock mechanism to increase ready time when firing at ranges above 7 metres
Decreased accuracy of 7.62 rounds over long distances (see accuracy results image)
Slightly lowered accuracy of medium length 5.56 barrels
Slightly lowered long range accuracy of MK16 and MK17 variants, short range accuracy unchanged
Changed some weapon descriptions to reflect new barrel lengths added
HK417 AP rounds image changed from placeholder