Cities: Skylines

Cities: Skylines

One-Way Train Tracks
Issues / Bugs / Improvements
This is a great mod that massively enhances what can be done with rail networks so kudos to the creators but it does have a few little bugs holding it back.

Lane managing
A complex rail network with many lanes going the same direction becomes difficult to manage when trains all prefer to use one particular lane. TM:PE allows use of the lane connector tool however the trains mostly ignore the lane connections and derail to jump between the tracks! Since the 1.7 update this behaviour has become the norm without using the lane tool - The trains behave like road vehicles and jump lanes often. Trains can stop before jumping lanes which can congest the entire train network. examples here.[imgur.com]

Terrain glitches
After placing one way tracks then saving and reloading there can be holes in the terrain or very tall spikes or deep holes. These glitches are typically a few metres wide but can be much larger. Updating the terrain by reshaping it, placing/removing props or trees and painting makes the glitches go away until the next time the save is loaded. examples here.[imgur.com]

If you have any ideas for solutions to these problems or improvements post them here so they don't get lost in the comments.
Ostatnio edytowany przez: Korpse; 24 maja 2017 o 1:49
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Captain Toof 7 sierpnia 2019 o 6:29 
Hello, have this issue (described in post)
https://www.reddit.com/r/CitiesSkylinesModding/comments/bpwbtm/railways_single_track_ai/
Realized why this happening and got an idea:

Need to force hide part of that fork behind the edge. This is single object, then we need place cuboid w/o collisions and with same texture as cubemap. It will cover tracks behing usable space. Green marker should still be available.
Procedural objects might help, but i'm not sure, need your opinion.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1745192172
If it's possible.
Ostatnio edytowany przez: Captain Toof; 7 sierpnia 2019 o 6:53
Avder 26 września 2019 o 6:09 
I'm trying to use the double one way tracks with some of bad peanuts stations: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1703048997 When connected to those elevated or their corresponding ground counterparts, the tracks connect properly, but the node doesnt have actual tracks showing. It's blank. He seems to think it's a problem with these tracks and not the station tracks of those stations.
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