Arma 3
Ravaged Hope v 0.9.6 (ALTIS) - DISCONTINUED.
VladiSSius  [developer] 13 Jun, 2016 @ 1:20pm
Features & Technical Details
- ADDON weapons can drop in the mission, but it will ONLY drop as LOOT inside buildings and carried by Raiders/Renegades ingame. Raiders and Renegades will use your ADDON weapons, but the more you add custom addon, the wider it's drop table "appearance" in the mission.

- Several spawnpoints have friendly NPCs (some are armed with weapons) to deter possible enemy AI raiders spawned nearby. These armed enemy raiders could spawn too close to your spawn area, and in some cases even killing you soon enough. Best is to get gears you need and then leave fast, or simply use the sleeping bag item to sleep and wait for daylight.

- Ravage zombies DO NOT drop loots, but Ryan's Z&D DO drop loots when killed. Z&D loot table is vanilla Arma 3 however, meaning that it WILL NOT drop custom addon weapons/items.

- While there's no storyline in the mission, I've provide enough backstory - in form of Documents item that you can picked (And will come in as INTEL in your journal). These documents are only available in bases, not camps. However, I do plan to make mini-events/secret INTEL that rewards things in the future, and these secret INTEL will only be available through mini-quest/mini-events (Detail will be posted at later date, when I have enough materials to shown to you).

- You can recruit friendly NPCs to your group. You can have 15 man in your group, for total 16-men group. As of 0.9.5, these NPCs are in the form of friendly lone-survivor that appears near town trying to scavenge food and items. On later version, I will add NPCs as "rewards" from mini-quests, also in the form of mini-events that you can encounter in the mission. Detail for these will be posted later.

- While I do want to make modded version of Ravaged Hope, but it will only be started once Ravaged Hope reach version 1 (FINAL), on the meantime, I'll add vanilla stuff - also to not clutter the mission with things that might be used once or even not being used by players at all.
Last edited by VladiSSius; 19 Jun, 2016 @ 8:56am
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Showing 1-4 of 4 comments
AlienDeathPunch 24 Jun, 2016 @ 8:12am 
An idea for a main quest: help NATO capture Terminus by first getting to Molos NATO base to start the quest (by talking to their base commander when youre ready) then meet up with special forces team in a another location then capture Terminus. As a reward food supplies will be air dropped every few hours at the NATO controlled Terminus.
VladiSSius  [developer] 4 Jul, 2016 @ 12:26am 
Originally posted by outcast:
An idea for a main quest: help NATO capture Terminus by first getting to Molos NATO base to start the quest (by talking to their base commander when youre ready) then meet up with special forces team in a another location then capture Terminus. As a reward food supplies will be air dropped every few hours at the NATO controlled Terminus.

About the quest, I do have ideas in minds including assassination, search and rescue, sabotage, and more. It will also include mini-wave based quest, which player have to defend friendly poorly-armed encampment from zombie attack, but more details will coming soon about the quest.

Anyway, thanks for posting that - it was a good idea to make use of Molos Airfield base on the next quest. I'll have to dig deeper on scripting however, but I do like your idea on that :)
Noble 4 Aug, 2016 @ 8:27pm 
Hey there, I really am enjoying your mod! Is there any chance you could make a multiplayer version of it as well? I would love to be able to play this with my friend.
VladiSSius  [developer] 9 Aug, 2016 @ 1:58pm 
Originally posted by Noble:
Hey there, I really am enjoying your mod! Is there any chance you could make a multiplayer version of it as well? I would love to be able to play this with my friend.

Thanks for enjoying my mission! o7

Sadly, I'm not good with scripting at all... so, working it for multiplayer might not yield playable mission :/ But since Tanoa is coming to town, I'll check the map and see if I could make similar Ravaged Hope on Tanoa :)

But can't promise anything about Tanoa yet, I'd focusing on RH 0.9.7 first
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Showing 1-4 of 4 comments
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