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Missing tex on medical table mesh and no icon
engrams missing from the medical table
Falitat oil requires an item that has not been implemented and has been removed - change to medical table.
---
Fatal error!
VERSION: 0.0
ShooterGameServer.exe!StaticConstructObject() (0x00007ff69b958102) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2190]
ShooterGameServer.exe!UInstancedStaticMeshComponent::ConstructAttachedComponent() (0x00007ff69beac6c7) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\instancedstaticmesh.cpp:1979]
ShooterGameServer.exe!UInstancedStaticMeshComponent::OnRegister() (0x00007ff69beabb7a) + 10 bytes [c:\svn_ark\engine\source\runtime\engine\private\instancedstaticmesh.cpp:1810]
ShooterGameServer.exe!UActorComponent::ExecuteRegisterEvents() (0x00007ff69bdabc9b) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:875]
ShooterGameServer.exe!UActorComponent::RegisterComponentWithWorld() (0x00007ff69bdab9e3) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:702]
ShooterGameServer.exe!AActor::IncrementalRegisterComponents() (0x00007ff69bda830a) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:3309]
ShooterGameServer.exe!ULevel::IncrementalUpdateComponents() (0x00007ff69bee7822) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\level.cpp:808]
ShooterGameServer.exe!UWorld::AddToWorld() (0x00007ff69c05d047) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:1823]
ShooterGameServer.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff69c05f752) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:2488]
ShooterGameServer.exe!UWorld::UpdateLevelStreaming() (0x00007ff69c05f9d9) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:2571]
ShooterGameServer.exe!UWorld::NavigateTo() (0x00007ff69c064273) + 48 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:4320]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff69c03d4a1) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9423]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff69c03923d) + 41 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8259]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff69b3f8daa) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:251]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff69be565c8) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:531]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff69b3ef919) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:263]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff69b1ee9f9) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2060]
ShooterGameServer.exe!GuardedMain() (0x00007ff69b1eb063) + 20 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff69b1f067a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff69b1f07a8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff69cd130e1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffed6a52d92) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffed9399f64) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffed9399f64) + 0 bytes [UnknownFile:0]
Let me know if you want me to try it again :)
I'm opening a new server on The Center map. I'm curious if this will work there too. I will test it tonight on The Island map and let you know if the crash is gone :) Thx.
any of the new stuff won't be affected by joans resource stack or at least I don't think it will.