ARK: Survival Evolved

ARK: Survival Evolved

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Urge Mod V0.0.3.13
   
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140.648 MB
12 Mar, 2016 @ 7:32am
30 Apr, 2016 @ 8:51pm
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Urge Mod V0.0.3.13

Description
=========
URGE MOD
=========

StrangeLand will soon exist by the will of a god...
Open your minds...
Prepare yourself and remember...
there is no cow level

Mod Compatability Rating: Ok
Remaps Harvest Components

========================
Details of Mod and Update Plan
========================

First half of the mod containing assorted items - Hunger, Healing, Narcotic and Tranquilisers item types and 8 brand new crops

Crop Screenshots added.
If anybody wishes for more screenshots just ask, will be making a youtube video when things slowdown a bit on my end.

New Landmass to be added at a later update.

======================
Important Fixes and Updates
======================
Everything as been moved to using a buff function to always do the exact amount of Torp for all darts/arrows
Coffee issue should be resolved
Possible issue with coffee has been found investigating
Tweaked Plant Sizes
Solution worked no engram issues remain as far as I have found
Fixed Crash Issue

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Information and Recipes For The Mod
=============================

Crops
Sassafrass tree - Wood harvesting in the swamp (like rare mushroom)
Bloodspike - found in underwater oil veins
Lemon Balm - General plants
Falitat - General Plants
Mugwort - harvest from spikey bush in swamp.
Poppy - Huperzine and briar bushes on the mountains and low chance from general plants
St Johns Wart - Huperzine and briar bushes on the mountains
Euglena Cell - from crystal in underwater caves
Zunse Bean - Baby plant species X (low chance)

Sassafrass Roots, Bloodspike Stems, Euglena Cells and Zunse Beans can be planted to grow a tree making cultivation of more seeds easier.

This is a copy and paste from the mod planning document I had to keep track of what I wanted - some of the values may be off a little bit but the recipes should be 1:1. Will go through and make full documentation of everything once most of the major bugs are fixed - eg. sizing on crops, lod values being slightly off. I am going through and fixing them.

---Parts for recipes---
Gel Capsule (keratin, fibre)
Syringe (crystal, metal ingots, silica pearls, Oil)
Chalk Base (Silica pearls, stone)
Safrole Oil (water jar, Charcoal, Sassfrass root, chitin)

---Narcotics items---
Narcotics(default item - 40 torp 8 hp)
Berry Narcotic concentrate ( 120 torp 12hp - Narcoberries, narcotics, Spoiled Meat)
Purified Berry Narcotic Concentrate(PBNC) ( 200T 18hp - Narcoberries, Berry Concentrate, narcotics)
Zolpidem(320T 20hp - PBNC, Gel Capsule, Berry Conentrate, Spoiled Meat, Lemon Balm)
Potentiated Nitrazepam(400T 22hp - PBNC, Gel Capsule, St Johns wart, Zolpidem)
Hydrocodone(480T 28hp - PBNC, Gel Capsule, poppy buds, Potentiated Nitrazepam)
Ketamine(520T 30hp - PBNC, GelCapsule, poppy buds, Hydrocodone)
Morphine(600T 35hp - PBNC, Gel Capsule, poppy buds, Hydrocodone, Ketamine)
Etorphine(800T 40hp - PBNC, Gel Capule, Poppybuds, Morphine, Rare Flower)

---Hunger Heal Items---
Marinol (hunger 10 - Spoiled meat, Tintoberry, St Johns wart, Chalk base)
Tramadol (hunger 20, hp 40/3s - Callen Soup, Hydrocodone, chalk base, marinol )
Falitat Oil (hunger 120 hp 200/7s Stam -10 - Water jar, Medical brew, tramadol, cannabis bud)
oxycodone (hunger 80 hp 120/4s Stam-10 - Chalk Base, mugwort, Medical Brew, Tramadol)
Vicodin (Hunger 160 hp 180/4s - Chalk Base, Gelatin capsule, Enduro Stew, Oxycodone)
Purified Falitat Oil (hunger 300 hp 400/14s Stam-10 - Gelatin Capule,cannabis bud, Cannabis Oil, Charcoal, rare Flower)
Bloodspike Tea (Hunger 190 hp 220/4s Stam-15 - Canteen, Bloodspike stems, Vicodin)
MDA (Hunger 230 hp 260/4s Stam -10 - Safrole Oil, Chalk Base, Gel Capsule, Bloodspike Tea)
MDMA (Hunger 260 hp 300/4s Stam +10 - MDA, Safrole Oil, Chalk Base, Gel Capsule, Stimberry, Rare mushroom)
Cigarrettes ( fill hunger 500 hp-10/4s stam -150 - fiber, rare flower)
Coffee (hunger 200 stamina 80 - stimberry, waterskin, sparkpowder, charcoal)

---Drug Cocktails---
Sleep Stack (Zolpidem, Ketamine, Narcotics, syringe) 1k torp 42hp
Chloroform Concoction (sleep stack, Ketamine, Morphine, Etorphine, syringe) 2ktorp 70hp
Deprivation stack (Sleep Stack, Tramadol, Vicodin) 1.2k torp 180 hunger 200hp/5s
Purified Deprivation Stack ( Deprivation stack, Bloodspike tea, syringe) 1.2k torp 200 hunger 210hp/5s
Refined Deprivation Stack ( Dperivation Stack, Purified Deprivation stack, Chloroform Concoction, syringe) 2.8k torp 300hunger 250hp/5s
Coma Stack (Chloroform Concoction, Etorphine, Sleep Stack, syringe)3k torp 140hp/4s
EA-2233 (MDMA, Purified Falitat Oil,Syringe, Etorphine, Coma Stack, Refined Deprivation) 2k hunger, 10k torp, 1k/4s

---Pure Healing Items---
Bandages-fiber, beer barrel hp 30/10s
First aid kit- fiber, bandages, oxycodone, morphine, remove torp hp 30
Plasma - bloodbag, water jar, silica pearls hp20%/13s
Engineered Blood Bag- plasma, bloodbag, electronics, waterjar. hp 70%/ 10s
Euglena Pill- gel cap, euglena cell, rare flower, first aid kit, ea2233 hp100%/ 10s food 50%/3s
Zunse Concoction - gel cap, euglena pill, zunse bean, coffee, engineered blood bags hp&stam100%/ 3s food 100%/3s everything else 100%/10s, carry weight increased and speed increased. Damage decreased

---tranquilizer items---

Tranq arrow revised - 200torp, tranq arrow, narcotic,
Tranq advanced - 600 torp, tar, narcotic, spoiled meat,narcotic)
10cc(800Torp - tranquiliser dart, bnc, narcotic)
15cc(1k torp - 10cc, pbnc, Rare Mushroom)
30cc (2k torp - 15cc, Zolpidem , Rare Flower)
50cc (5k torp - 30cc, Etorphine, Rare Mushroom)
100cc(10k torp - 50cc,Etorphine, coma stack)
200cc(20k torp - 100cc, Etorphine, Morphine, Rare Flower, Rare Mushroom, narcotic, coma stack)
200cc Arrow (10k Torp)
300cc (37500 Torp, 600 hunger, 500 oxygen, heal 1000)
300cc Arrow(15k Torp, 225 hunger, 500 oxygen, heal 500)
Popular Discussions View All (8)
20
8 Jun, 2021 @ 9:21am
Bugs/Troubleshooting/Problems
shinooni
17
14 Sep, 2016 @ 3:11pm
Suggestions/Ideas/Requests
shinooni
5
28 Apr, 2016 @ 4:26am
Admin codes
shinooni
126 Comments
kirb 6 Dec, 2021 @ 10:12am 
there is no cow level.

amazing.
Lord Abaddon 8 Sep, 2021 @ 2:15am 
got this mod purely for decoration around the base, love it. looks great having bunches of weed all over the place. would love to have proper buds on the plant though, instead it looks like clumps of male flowers when close to them but by far better than having random foundations on the ground
BananaGirl⁧ ⎝⧹KiTiTy⧸⎠ 27 Dec, 2020 @ 6:19pm 
wut does this mod do
Patrick 22 Sep, 2018 @ 7:44am 
i realy want this mod but its updates long time ago can u add me as friend plz
Pheonix 23 Mar, 2018 @ 4:00pm 
Updates?
shinooni  [author] 29 Aug, 2017 @ 8:29pm 
This goes for any other users that want a notification when the update is ready.
shinooni  [author] 29 Aug, 2017 @ 8:28pm 
It is all very fixable I know where everything is, what is breaking and what needs to change for it to be fixed but my main computer has died on me and I am using a work laptop to get by; In the process of buying a new rig. Waiting on backorder of parts. However yes this will be all fixed. If anyone who wants a report when the update is deployed friendlist my user and I will send out a report when the update is being deployed. Soon a website and chat portal is in the works aswell for easier relay of information when it comes to these sorts of issues.
[UmbraRP] ThatAlice 24 Aug, 2017 @ 6:37pm 
Hi! any info about the issues? Does it seem to be fixable? I mean for the hunger components of the some drugs. Because as i see it now, the mod is practically closer to just sleep drugs mod :D
And im dying to use every aspect of it :)
Sayvil [FR] 5 Jul, 2017 @ 2:49pm 
The 300cc works, the potions of life not. Once this mod reworked it will be a real nugget of gold!
shinooni  [author] 5 Jul, 2017 @ 8:58am 
does the 300cc work still?
because the bug with hunger not working properly is know for alot of the items. They change how some things worked since last release of the mod (so quite a few patches back) but some of the items continued to work - why you ask? well because I used two methods of conveying the stats one was through a buff base system and the other was using the hunger and torp variables native on the item itself like how the vanilla items narcotic and stimulant use to work.That changed and as a result broke alot of the hunger based items and probably even health items. However there are a number of items that would still work to spec because I had built them under the buff framework and the item just transfers the buff/debuff to the user/target