安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Im doing some tests on bringing some settings back into it, like doctrines are brought back cus they didnt use any RAM, more settings might come if there is no real useage in them.
The main deciding factor when it comes to crashing is the amount of nations in use. 2 nations is very safe to play with and will very rarely crash. Even on the biggest maps with lets say wehrmacht and US i get around 2,3-2,5 GB ram useage. Meaning the game still has 1-1,2 GB to use during the game, which is more than enough to finish it. The "no-arty" option does use less RAM cus you put less units into the game, the amount of explosions and ♥♥♥♥ going on doesnt increase RAM useage when that type of explosion has already happend once.
because of this, you lose players and subscribers. Return this option !!!!