Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Im doing some tests on bringing some settings back into it, like doctrines are brought back cus they didnt use any RAM, more settings might come if there is no real useage in them.
The main deciding factor when it comes to crashing is the amount of nations in use. 2 nations is very safe to play with and will very rarely crash. Even on the biggest maps with lets say wehrmacht and US i get around 2,3-2,5 GB ram useage. Meaning the game still has 1-1,2 GB to use during the game, which is more than enough to finish it. The "no-arty" option does use less RAM cus you put less units into the game, the amount of explosions and ♥♥♥♥ going on doesnt increase RAM useage when that type of explosion has already happend once.
because of this, you lose players and subscribers. Return this option !!!!