Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Maybe ? Just saying.
I guess I will make the sentry health configurable for the next update.
Currently it already "explode" and drops 1/3 of the material used to craft it.
because you wanted a standing one and a portable one I give you for both
Standing:
cost:4xgears 6xCutStone 2xGem (red, blue or purple YOUR choice)
needs Alchemy Engine to prototype
projectile:
cost:2xGunpowder 2xGold
needs Alchemy Engine to prototype
I would say its like the Sentry has a 100% scala and you can refill it with this magazine for 5% (10% maybe) can ONLY fuel the standing one
Portable:
cost:4xgears 6xCut Stone 6xSteel Wool
needs Alchemy Engine to prototype
works like a Backpack so equipped or NOT equipped on the floor and slows character down by 10% (20% maybe)
Projectile:
cost:3xGunpowder 3xGold
works as same as the Standing Sentry Magazine but can ONLY fuel the portable one
didnt want to copy it but I had time so here