Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Maybe ? Just saying.
I guess I will make the sentry health configurable for the next update.
Currently it already "explode" and drops 1/3 of the material used to craft it.
because you wanted a standing one and a portable one I give you for both
Standing:
cost:4xgears 6xCutStone 2xGem (red, blue or purple YOUR choice)
needs Alchemy Engine to prototype
projectile:
cost:2xGunpowder 2xGold
needs Alchemy Engine to prototype
I would say its like the Sentry has a 100% scala and you can refill it with this magazine for 5% (10% maybe) can ONLY fuel the standing one
Portable:
cost:4xgears 6xCut Stone 6xSteel Wool
needs Alchemy Engine to prototype
works like a Backpack so equipped or NOT equipped on the floor and slows character down by 10% (20% maybe)
Projectile:
cost:3xGunpowder 3xGold
works as same as the Standing Sentry Magazine but can ONLY fuel the portable one
didnt want to copy it but I had time so here