Garry's Mod

Garry's Mod

Splatoon Smart AI
IvanVladimir0435 2018 年 3 月 16 日 下午 10:39
Where is the ai improvement?
I dont see anything diferent from a rebel ai.
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SarahTheWolf 2018 年 5 月 10 日 上午 7:10 
Me too...
Smez Moré Prakezz  [開發人員] 2018 年 7 月 25 日 下午 9:58 
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
IvanVladimir0435 2018 年 7 月 25 日 下午 10:16 
引用自 Smez Moré Prakezz
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Smez Moré Prakezz  [開發人員] 2018 年 7 月 25 日 下午 10:19 
引用自 ivanvladimir04
引用自 Smez Moré Prakezz
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Yeah. They're basically HL2's AI.
IvanVladimir0435 2018 年 7 月 25 日 下午 10:22 
引用自 Smez Moré Prakezz
引用自 ivanvladimir04
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Yeah. They're basically HL2's AI.
I was expecting something unique :(
DR. JOHN DEJAVU 1984 2019 年 6 月 4 日 下午 8:36 
I plan on Staging a Swat Scene. How do I extract the ai and not the models?
I dont want a bunch of paralyzed siegers getting stuck on stairs
最後修改者:DR. JOHN DEJAVU 1984; 2019 年 6 月 4 日 下午 8:36
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