Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Game has no morale penalty for being surrounded and even best hoplite unit can be killed by 2 hastati in under a minute, players just leave units in moshpit to grind.
We even added damage bonus vs phalanx for all units that attack them from flank and rear and in hands of player, AI phalanx is easiest heavy infantry to beat. Just make sure to never attack 1 phalanx with more than 2 units (1 front, 1 rear) since if you send more, there is no game mechanic that will make them perform better but the opposite will happen as all of these units will tire down, losing stats while only small % of each unit will engage enemy. This will also make cycling units harder.
But yes, phalanx are easiest heavy units to beat in DeI when player knows how to engage. Anything less, they would be useless in hands of AI as they are already very weak.