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Could not reserve Thing_Human20552 (layer: null) for Vent for job TendPatient (Job_53214) A = Thing_Human20552 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes] (now doing job TendPatient (Job_53214) A = Thing_Human20552 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] Oliver (job: TendPatient (Job_53179) A = Thing_Human20552 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes], toil: 0, maxPawns: 1, stackCount: -1)
[1] Kev (job: TendPatient (Job_53208) A = Thing_Human20552 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes], toil: 0, maxPawns: 1, stackCount: -1)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.ReservationManager:LogCouldNotReserveError (Verse.Pawn,Verse.AI.Job,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef)
Verse.AI.ReservationManager:Reserve (Verse.Pawn,Verse.AI.Job,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef,bool,bool,bool)
Verse.AI.ReservationUtility:Reserve (Verse.Pawn,Verse.LocalTargetInfo,Verse.AI.Job,int,int,Verse.ReservationLayerDef,bool,bool)
RimWorld.JobDriver_TendPatient:TryMakePreToilReservations (bool)
Verse.AI.Pawn_JobTracker:StartJob (Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
[Ref 6CDD5CBC]
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00064] in <e53399289d9b419d83f9f5b02c5cf609>:0
--- End of inner exception stack trace ---
[Ref 19F40F87]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00096] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.<PatchAll>b__10_1 (System.Type type) [0x00007] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.DoIf[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Func`2[T,TResult] condition, System.Action`1[T] action) [0x00007] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAll () [0x0001d] in <e53399289d9b419d83f9f5b02c5cf609>:0
MultiTending.Bootstrap..cctor()
--- End of inner exception stack trace ---
[Ref F5741052]
(wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <24d25868955f4df08b02c73b55f389fe>:0
- POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix()
- POSTFIX LayeredDestruction.patch: Void LayeredDestruction.StaticConstructorOnStartupUtilityPatch:Postfix()
- POSTFIX VanillaTradingExpandedEarly.Mod: Void VanillaTradingExpanded.Initializer:Postfix()
- POSTFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.InitializeMod:Postfix()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch4 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Could not reserve Thing_Human39208 (layer: null) for Elekio for job TendPatient (Job_4077) A = Thing_Human39208 B = Thing_MedicineUltratech37520 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes] (now doing job TendPatient (Job_4077) A = Thing_Human39208 B = Thing_MedicineUltratech37520 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] Mouse (job: TendPatient (Job_3048) A = Thing_Human39208 B = Thing_MedicineUltratech37520 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes], toil: 3, maxPawns: 1, stackCount: -1)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.ReservationManager:LogCouldNotReserveError (Verse.Pawn,Verse.AI.Job,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef)
Verse.AI.ReservationManager:Reserve (Verse.Pawn,Verse.AI.Job,Verse.LocalTargetInfo,int,int,Verse.ReservationLayerDef,bool,bool,bool)
Verse.AI.ReservationUtility:Reserve (Verse.Pawn,Verse.LocalTargetInfo,Verse.AI.Job,int,int,Verse.ReservationLayerDef,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.JobDriver_TendPatient.TryMakePreToilReservations_Patch1 (RimWorld.JobDriver_TendPatient,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.StartJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = Elekio, curJob = TendPatient (Job_4097) A = Thing_Human39208 B = Thing_MedicineUltratech37520 Giver = JobGiver_Work [workGiverDef: DoctorTendToHumanlikes]
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Warning_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.StartJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
logs : https://gist.github.com/HugsLibRecordKeeper/4450ac4f0a720f0d0d5f9af2bf3694d6