Victoria 3

Victoria 3

Cultural Repatriation Treaties – Dynamic Pop Migration
 This topic has been pinned, so it's probably important
Yaru  [developer] 13 Jul @ 6:11am
Feature Ideas
Share your suggestions for new mechanics, treaty options, or other features you’d like to see added to the mod.
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Showing 1-7 of 7 comments
FrAmed46 29 Jul @ 11:56am 
Can you somehow model the population exchanges after wars? The Greco-Turkish exchange comes to mind. Maybe make the ai more likely to accept if there was a war that changed the borders recently?
Yaru  [developer] 29 Jul @ 1:50pm 
Originally posted by FrAmed46:
Can you somehow model the population exchanges after wars? The Greco-Turkish exchange comes to mind. Maybe make the ai more likely to accept if there was a war that changed the borders recently?
I will think about it, thanks. The simplest thing I could do would be to allow this article to be imposed as a war goal, but the calculation of infamy needs to be carefully thought out.
FrAmed46 29 Jul @ 2:15pm 
Oh yeah, wargoal is simple enough. I'm sure you can figure out the balance. (I never can in my mods)
Jesser 25 Aug @ 1:41am 
I havent seen the feature so thats why im writing. Selecting a state which spawns a mass migration instead of the default being your capital would be nice.
Yaru  [developer] 25 Aug @ 5:02am 
Originally posted by Jesser:
I havent seen the feature so thats why im writing. Selecting a state which spawns a mass migration instead of the default being your capital would be nice.
Hi, this is intended. The ability to choose a state would be too OP. By the way, the default is not the capital, its your state with the highest migration attraction (re-calculated every ~month with each wave). You can manipulate it with Greener Grass quite easily.
Last edited by Yaru; 25 Aug @ 9:02am
Maybe add the new fervor variable into the calculations. So that country are more likely to accept treaties over cultures with high fervor
Yaru  [developer] 24 Sep @ 9:27am 
Originally posted by WestBlocc:
Maybe add the new fervor variable into the calculations. So that country are more likely to accept treaties over cultures with high fervor
Hi! I still haven't explored the new features that 1.10 brings, but I definitely will. Thanks for your suggestion.
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Showing 1-7 of 7 comments
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