RimWorld

RimWorld

Worldbuilder
I keep getting this error message after loading a game
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/settlementCustomizationData/keys, parent=World-B-831 Pentimus
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.LoadIDsWantedBank:TakeList (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRefList<RimWorld.Planet.Settlement> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRefList<RimWorld.Planet.Settlement> (string)
Verse.Scribe_Collections:Look<RimWorld.Planet.Settlement> (System.Collections.Generic.List`1<RimWorld.Planet.Settlement>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.Settlement> (System.Collections.Generic.List`1<RimWorld.Planet.Settlement>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.Settlement, Worldbuilder.SettlementCustomData> (System.Collections.Generic.Dictionary`2<RimWorld.Planet.Settlement, Worldbuilder.SettlementCustomData>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<RimWorld.Planet.Settlement>&,System.Collections.Generic.List`1<Worldbuilder.SettlementCustomData>&,bool,bool,bool)
Worldbuilder.World_ExposeData_Patch:Prefix ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.ExposeData_Patch1 (RimWorld.Planet.World)
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()



This one I got on my latest test, probably just some Traits Expanded bs

Null key while loading dictionary of Verse.Pawn and System.Int32. label=madSurgeonsWithLastHarvestedTick
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Scribe_Collections:BuildDictionary<Verse.Pawn, int> (System.Collections.Generic.Dictionary`2<Verse.Pawn, int>,System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<int>,string,bool)
Verse.Scribe_Collections:Look<Verse.Pawn, int> (System.Collections.Generic.Dictionary`2<Verse.Pawn, int>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<int>&,bool,bool,bool)
VanillaTraitsExpanded.TraitsManager:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
Verse.Game:LoadGame ()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()


Any help would be greatly appreciated, I think the first error is causing raids to not spawn after loading a game
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Showing 1-2 of 2 comments
KaleMofo 12 Aug @ 2:39pm 
Even when only Worldbuilder, Harmony and VEF are loaded, I get this message
Aquifel 20 Aug @ 7:26am 
I'm getting the same error.
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Showing 1-2 of 2 comments
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