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+ Increased 'Compression Backpack' size to 14x10 (up from 10x10). So they're on par with other medium size backpacks from the Collection.
+ 'armour king' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at Boltbox I-V.
+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at the Porta-Boltbox.
+ 'armor vendor mongrel' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'armor vendor ronin/tech hunter' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ 'armor vendor ronin/shek' vendor list: Lowered the armor spawn chance to be slightly lower than samurai's modified ones.
+ 'armour king' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ 'armour vendor UC' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'best armour vendor UC' vendor list: Lowered the armor spawn chance to be slightly lower than samurai's modified ones.
+ Removed 'Ancient Samurai Armor' and 'Samurai Rags' armors pieces from Armor King.
+ 'armor vendor mongrel' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'armor vendor ronin/shek' vendor list: Lowered the armor spawn chance to be slightly lower than samurai's modified ones.
+ 'armour king' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ 'armour vendor UC' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ Applied the general tweaks.
+ The complete research is Tech 4 now.
+ Removed individual research.
+ The research now requires unlock Samurai Armour, Helmets, Boots and Clothpants.
+ 'armor vendor mongrel' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'armor vendor ronin/tech hunter' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ 'armor vendor ronin/shek' vendor list: Removed the clothings from the store.
+ 'armour king' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'armour vendor UC' vendor list: Lowered the armor spawn chance to be similar to samurai's modified ones.
+ 'best armour vendor UC' vendor list: Lowered the armor spawn chance to be slightly lower than samurai's modified ones.
+ 'nest loot high' vendor list: Lowered the armor spawn chance to be slightly lower than samurai's modified ones.
+ Removed the ‘Freelance Hunter Gear’ blueprint from all 30k and under bounties. So no easy blueprint from ‘Blue Eyes’, ‘Ells’, ‘Canyonlands Killer’, ‘Boss Simion’, ‘Bo’, ‘Flying Bull’, ‘Ghost’, ‘Grey’, ‘Gutterhead’, ‘Jaegar’, ‘Ponk’, ‘Razor’, ‘Red Sabre Boss’, ‘Sand Ninja Oni’, ‘Screamer the False’, ‘Shade’, ‘The Preacher’, ‘Tora The Fearless’ and ‘Yayoi’.
+ Renamed ‘Merc Armor’ to ‘Mercenary Armour Bundle’. It now costs 15 books, requires ‘Plate Armour Crafting’ research and it’s a level 3 tech.
+ Reduced blueprint availability at Hive Shops from 100% to 10%; and item availability from 100% to 50%.
+ Removed armor and blueprint from 'under-armor', 'clothing', 'ashlander', 'armor king' vendor lists.
+ Renamed ‘Electrical Powered armour system’ to ‘Electrical Powered Armour System’.
+ Renamed ‘Electrical Powered armour crafting bench’ to ‘Electrical Powered Armour Crafting Bench’. Changed building category from ‘Novel Armor’ to ‘CRAFTING’.
+ ‘Extra Armor Series Crafting’ requires 12 in-game hours to research, instead of 1. It’s a level 5 tech. Cost 2 ‘AI cores’ instead of 1 ‘book’ and requires ‘Skeleton Arms’ and ‘Skeleton Legs’ research.
+ Removed all parts and bag from the cheapest and mid Robotic Shops. They’re only available at the best Robotic Shops and are rarer.
+ Increased 'Ex Waist Bag' encumbrance effect to 50% weight reduction (up from 30% weight reduction). So they're on par with other medium size backpacks from the Collection.
+ ‘Vanguard Armour’ is a tech 3 research and requires ‘Plate Armour Crafting’ research.
+ Removed blueprint from Hat Shops.
+ Removed RESEARCH research.
+ 'armour king' vendor list: Lowered the armors spawn chance to be similar to UWE's modified samurai spawn chance.
+ Removed from the ‘comprehensive common armour blueprints’.
+ Added RP and UWE's dialogue packages to Gurglers.
+ Hydraulic Knight and Hydraulic Knight (Soldierbot) Game Starts: Added description. Added 100 relations with Skeleton Legion faction.
+ These unique armors now have 100% spawn chance. So no armor mismatch.
+ ‘Holy Order Uniform’ is a tech 3 research, cost 10 ‘books’ and requires ‘Plate Armour Crafting’ research.
+ ‘City Clothes Bundle’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Farmers Bundle’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Swamp Clothing’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ Swamper Gate Guard: Removed Swamper clothings from them, since they offer no protection.
+ ‘Sahilarious's Feminine Clothes Part 1’ is a tech 2 research.
+ 'Sahilarious's Feminine Clothes - Part 2' is a tech 2 research.
+ ‘Sahilarious's Feminine Clothes Upgrade 1’ is a tech 4 research.
+ 'Herder's Dress' is a tech 2 research.
+ 'armor vendor mongrel' vendor list: Removed the clothings from the store.
+ 'armor vendor ronin/tech hunter' vendor list: Removed the clothings from the store.
+ 'armor vendor ronin/shek' vendor list: Removed the clothings from the store.
+ 'armour king' vendor list: Removed the clothings from the store.
+ 'armour vendor UC' vendor list: Removed the clothings from the store.
+ 'best armour vendor UC' vendor list: Removed the clothings from the store.
+ Renamed ‘MonsterPlant’ to ‘Monster Plant Helmet’.
+ Removed ‘Tachi’ weapon and research.
+ Orochi-Wari' now works against UWE's leviathan, beak things and gorillos subraces that can spawn as an alpha and Great Beak Thing.
+ Removed ‘Flamberge’ weapon and research.
+ Removed ‘Bardiche’ weapon and research.
+ Removed ‘Flamberge’ weapon and research.
+ Removed 'Trident' weapon and research.
+ Removed 'Sentinel Cleaver' weapon and research.
+ Gave Errol an 'Advanced First Aid Kit' and a 'Skeleton Repair Kit'.
+ Removed all TEST game starts.
+ 'ErrolShop AI' AI package now includes a robotic job.
+ Added Standard first aid kit to Machinist.
+ Bolts [Three Shots] can be stored at Boltbox I-V.
+ Bolts [Three Shots] can be stored at the Porta-Boltbox.
+ Bolts [Three Shots]: Set value to 850 (up from 700). Set weight to 15 (up from 3). Set charges to 100 (up from 15). Set production time to 12 (up from 2).
+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at Boltbox I-V.
+ Manhunter Shot: Increased charges to 100 (up from 40).
+ Round Shot: Increased charges to 100 (up from 40).