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GAME VERSION: 1.4.5
MODS LOADED! (TOTAL: 41)
!!! CRASH WHILE LOADING MOD!
Mod Steam ID: 3494779265
Mod Name: 'blackTIE's Extended Arsenal'
!!! PLEASE REPORT THIS CRASH TO THE MOD AUTHOR!
User CPU model:
Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz
5735:142: attempt to count class counter that was already registered before
Traceback
26085:287: in function 'handler'
[C]: in function 'error'
5735:142: in function 'countClass'
5735:115: in function 'registerNew'
gunstuff/thrown_weapon.lua:143: in function 'require'
main.lua:6: in function 'method'
6385:121: in function 'LoadMod'
51670:318: in function 'loadMods'
6385:137: in function 'LoadMods'
121782:1705: in function 'onStarted'
26085:1023: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
2. I specifically stated multiple times to delete/unsubscribe from outdated standalone mods. If you ignore those big letters telling you to do that, I will not help.
-When selecting the Longbow Upper, the front sight and barrel disappear leaving a few floating bits of scunge. This gets fixed when selecting the short barrel.
-The foregrip attachment shows itself on the ak74 and selecting it completely breaks the depiction of the QBZ-95.
-Both laser attachments also have the same issue as the foregrip
-The barrel mods on the AK74 now show the QBZ-95 and equipping them breaks the model in the exact same way
-And the same bugs are back on the QBZ-95.
It seems like modifying a QBZ-95 breaks the barrel mods on the AK74 and modifying an AK74 breaks the Longbow handguard, foregrip, and lasers on the QBZ-95
EDIT: Fixed. As compensation, I added the 2 more handguard options to the AK74.