Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Regarding breach-loaded ATGMs, which ones are you referring to?
Quick answer: No.
Detailed answer:
We've discussed this with the team, but the only solution would be to create a national INF-TNK-MECH-MOT-SUPP-AIR deck. This would be tedious and would render the divisional decks useless, requiring a complete rebalancing of their cost/availability and pricing.
This is why we're sticking with the divisional system.
- We need a model compatible with the game
- We are adding prototypes that correspond to divisional needs
- I don't see any point in adding the T-10 since Eugene will be adding it in the base game
- M-103 and 279, being heavy tanks from the 1960s, will really not be effective; we might consider it for reserve units.
But I already have a list of prototypes that will appear in the future.