WARNO
[outdated] Spearhead Reforged [ Bundeswehr Update 2 New Reworks + 1 New Division ]
Mr.Apsylone  [developer] 13 Jun @ 5:19am
Community proposal
It's not a Christmas list, not everything you ask would be done. However there's a lot that can be done and and a lot that we don't know. Express yourself but keep in mind the work that need to be done.
< >
Showing 1-7 of 7 comments
Lots of potential. Just not crazy about the starting income in the campaign. Keep getting my ass kicked cuz there's just too much going on at once with a gazillion enemy units on the field at the very start. Also, is there a way to mod the game so that the breach-loaded ATGMs actually need to take time to be loaded into the breach? They kinda perform like stand-alone ATGM launchers that are just always ready to shoot. Thanks for the badass mod!
Mr.Apsylone  [developer] 19 Jul @ 7:42pm 
As for AG, we're waiting for the DLC release to start working on it again, but it's far from being a priority.

Regarding breach-loaded ATGMs, which ones are you referring to?
Hi. First at all: Great Mod. Now my question: Is it planned to make it possible to make Nationdecks? Have a nice Weekend
Mr.Apsylone  [developer] 24 Aug @ 7:42am 
Hello,
Quick answer: No.

Detailed answer:
We've discussed this with the team, but the only solution would be to create a national INF-TNK-MECH-MOT-SUPP-AIR deck. This would be tedious and would render the divisional decks useless, requiring a complete rebalancing of their cost/availability and pricing.
This is why we're sticking with the divisional system.
Love the mod! The only suggestions I have would be to continue adding more unique units and Prototypes. I think it would be cool to add some older units and prototypes as well. Production units would include tanks like the T-10 and M-103 or some other older NATO production vehicles. Prototypes would be like Object 279 and maybe some other unique prototypes for USSR or NATO.
Mr.Apsylone  [developer] 27 Aug @ 9:42am 
Hello, we will continue adding prototypes, but there are a few things to keep in mind:
- We need a model compatible with the game
- We are adding prototypes that correspond to divisional needs
- I don't see any point in adding the T-10 since Eugene will be adding it in the base game
- M-103 and 279, being heavy tanks from the 1960s, will really not be effective; we might consider it for reserve units.

But I already have a list of prototypes that will appear in the future.
Originally posted by Mr.Apsylone:
Hello, we will continue adding prototypes, but there are a few things to keep in mind:
- We need a model compatible with the game
- We are adding prototypes that correspond to divisional needs
- I don't see any point in adding the T-10 since Eugene will be adding it in the base game
- M-103 and 279, being heavy tanks from the 1960s, will really not be effective; we might consider it for reserve units.

But I already have a list of prototypes that will appear in the future.
That's great, and I'm looking forward to seeing these tanks modernized for future warfare.
< >
Showing 1-7 of 7 comments
Per page: 1530 50