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Maybe also ad an option that can make the factions friendly to eachother meanwhile you are wanted to prevent infighting or keep it to make it seem like there is a bounty on you or something.
Reserves:the ammount of certain npc's the faction has.
The reserves restores 1 npc every X seconds.
If you kill so much so fast that the reserve is empty then the stars drops down completely then you "complete" the faction simiraly to killing wipey(optional)
ex:
reserves:
Faction transitions.
Mostly usefull for custom factions as we are olny limited to five stars.
The defacto 6th star will be located at 900 pts and if reached and the option is enabled the faction will change to a different faction with a set ammount of stars ex:
Does the faction transition ?
Ammount of stars
* - has selection ui.
look for faction types instead of individual npcs then after picking you can select specific npcs
the ability to have more than 1 faction be involved in the wanted levels
custom npc support if already added factions have them
* Could the wandering NPCs be different from the ones that spawn at a 1-star wanted level?
* It would be great to have an option for an NPC that prevents the stars from decreasing (I thought this was what the VIP did). Also, a different VIP option that, instead of clearing all stars, only decreases the wanted points (I haven't tried setting NPCs with negative values yet).
* An option in the settings to modify how fast the stars decrease over time.
* An option to see the wanted level as a number (since the stars only give a hint, it would be nice to see the specific number).
I love the mod and thought it would be a good idea to suggest these things, but as it is, the mod is already great.