Left 4 Dead 2

Left 4 Dead 2

Dead Flag Blues 2 - Reborn V2.0
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Alastor  [developer] 5 Aug @ 12:26pm
Considering adding dynamic paths to maps 3 and 4, need your opinions!
Specifically one in the sewer (left or right tunnel may be blocked) and one at the entrance to the woods (2 paths again like the original campaign, one fence will be blocked) What do you all think? Yay or Nay?
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Showing 1-6 of 6 comments
I say go for it ngl! It would be an interesting new mixup and give another reason to revisit this campaign (not that it isn't a replayable classic in my book)
So you completely appropriated all the work I did for you for several months and refused to credit me. Very dishonorable.
Alastor  [developer] 6 Sep @ 8:57pm 
None of the work you did is used in my campaign, I never used your files.

EDIT: I don't even have your versions anymore, I didn't plan on using them anyways.
Last edited by Alastor; 6 Sep @ 10:47pm
Even if that was true, you updated your maps directly based on the changes I did (the living room image is exactly how I had made it, come on...) and the advice I gave.

And you still removed all mention of my contributions to Necro Forest anyway.
Alastor  [developer] 7 Sep @ 8:53am 
The living room that I "directly based your changes on" actually hasn't been changed because your version was ridiculously dark. I removed you from Necro Forest in preparation for a new update I'm planning, and I don't need assistance anymore with any future updates.
You're also going to remove all the changes I did on Necro Forest one by one? Sounds like you've got some serious issues.
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Showing 1-6 of 6 comments
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