Counter-Strike 2

Counter-Strike 2

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MRTRN18  [developer] 19 Nov, 2024 @ 11:48am
Feedback.
Welcome
I am looking for feedback regarding all the things. If you do have any, feel free to provide it here.
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Showing 1-9 of 9 comments
MeineZähne 20 Nov, 2024 @ 1:03pm 
i noticed that the lights on the wall are turing the wall white, a bit too bright or a bit too close, especially since the map itself isnt that dark to begin with. I love the slight orange hue, almost all official cs maps have a blueish or yellowish hue, so its really refreshing
MRTRN18  [developer] 21 Nov, 2024 @ 7:55am 
Yeah, I think I will remove light_omni2 for the lights and leave the prop light on module it self. I alreqdy thought about it at start! Thanks!
SPARK 1 Dec, 2024 @ 6:17am 
1. Bots rn play in the same way every round
2. There are no wall bong spots (idk if this i by design)
3. Bil bord light texture's are broken.
Last edited by SPARK; 1 Dec, 2024 @ 6:17am
MRTRN18  [developer] 1 Dec, 2024 @ 7:51am 
Thanks for the feedback @SPARK

1. I will try to adress it.
2. Yeah, no bangable spots currently, maybe some willb be added in future.
3. That is how original model looks like. Maybe I need to add material on top of it?
leplubodeslapin 1 Dec, 2024 @ 11:23am 
Hey
I took a look at the map and took several screenshots with feedbacks, mostly related to the visuals as I haven't really played at the map.
I went a bit in-depth with some of them, let me know in PM if you want me to explain a bit more what I mean. I hope it's useful, good job on this map !
https://imgur.com/a/7NQuSY2
MRTRN18  [developer] 1 Dec, 2024 @ 11:43am 
Originally posted by leplubodeslapin:
Hey
I took a look at the map and took several screenshots with feedbacks, mostly related to the visuals as I haven't really played at the map.
I went a bit in-depth with some of them, let me know in PM if you want me to explain a bit more what I mean. I hope it's useful, good job on this map !
https://imgur.com/a/7NQuSY2

Your feedback is pure gold, once I am working on the map, and the third update, probably tomorrow, I will get in touch with you! Thank you, huge +REP for putting effort in the feedback!
MeineZähne 1 Dec, 2024 @ 11:53pm 
holy moly, i just read the feedback by @leplubodeslapin and I am amazed, such detailed in depth feedback. crazy useful
fats 4 Dec, 2024 @ 2:44pm 
Hi, commenting from Three Thieves. I'm impressed with the texturing at large- it provides visual interest across the board without being too distracting. The map is colorful, but still maintains something of a classic look for CS, well done! I think anything critical I may have had to say was covered in plubo's imgur link... Great work.
MRTRN18  [developer] 6 Dec, 2024 @ 10:57pm 
Thanks for the feedback you guys have given me! Without you it would not be possible! I am open for more feedback, when working on the next update!
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Showing 1-9 of 9 comments
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