Counter-Strike 2
Parvis
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MrTrane18  [ผู้พัฒนา] 19 พ.ย. @ 11: 48am
Feedback.
Welcome
I am looking for feedback regarding all the things. If you do have any, feel free to provide it here.
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กำลังแสดง 1-9 จาก 9 ความเห็น
i noticed that the lights on the wall are turing the wall white, a bit too bright or a bit too close, especially since the map itself isnt that dark to begin with. I love the slight orange hue, almost all official cs maps have a blueish or yellowish hue, so its really refreshing
MrTrane18  [ผู้พัฒนา] 21 พ.ย. @ 7: 55am 
Yeah, I think I will remove light_omni2 for the lights and leave the prop light on module it self. I alreqdy thought about it at start! Thanks!
1. Bots rn play in the same way every round
2. There are no wall bong spots (idk if this i by design)
3. Bil bord light texture's are broken.
แก้ไขล่าสุดโดย SPARK; 1 ธ.ค. @ 6: 17am
MrTrane18  [ผู้พัฒนา] 1 ธ.ค. @ 7: 51am 
Thanks for the feedback @SPARK

1. I will try to adress it.
2. Yeah, no bangable spots currently, maybe some willb be added in future.
3. That is how original model looks like. Maybe I need to add material on top of it?
Hey
I took a look at the map and took several screenshots with feedbacks, mostly related to the visuals as I haven't really played at the map.
I went a bit in-depth with some of them, let me know in PM if you want me to explain a bit more what I mean. I hope it's useful, good job on this map !
https://imgur.com/a/7NQuSY2
MrTrane18  [ผู้พัฒนา] 1 ธ.ค. @ 11: 43am 
โพสต์ดั้งเดิมโดย leplubodeslapin:
Hey
I took a look at the map and took several screenshots with feedbacks, mostly related to the visuals as I haven't really played at the map.
I went a bit in-depth with some of them, let me know in PM if you want me to explain a bit more what I mean. I hope it's useful, good job on this map !
https://imgur.com/a/7NQuSY2

Your feedback is pure gold, once I am working on the map, and the third update, probably tomorrow, I will get in touch with you! Thank you, huge +REP for putting effort in the feedback!
holy moly, i just read the feedback by @leplubodeslapin and I am amazed, such detailed in depth feedback. crazy useful
Hi, commenting from Three Thieves. I'm impressed with the texturing at large- it provides visual interest across the board without being too distracting. The map is colorful, but still maintains something of a classic look for CS, well done! I think anything critical I may have had to say was covered in plubo's imgur link... Great work.
MrTrane18  [ผู้พัฒนา] 6 ธ.ค. @ 10: 57pm 
Thanks for the feedback you guys have given me! Without you it would not be possible! I am open for more feedback, when working on the next update!
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กำลังแสดง 1-9 จาก 9 ความเห็น
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