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UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_ApparelTracker.Wear_Patch4 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
WalkerGear.Building_MaintenanceBay:GearUp (Verse.Pawn)
WalkerGear.JobDriver_GetInWalkerCore_Drafted:<MakeNewToils>b__0_0 ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
这是与Kiiro Race 冲突吗
With my regular modlist it throws an errors on trying to put a module into core slot in Maintenance Gantry.
with Replace lib:
Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2C1AD9DF]
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00098] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX ReplaceLibMod: Void ReplaceLib.ThingMaker_MakeThing:Prefix(ThingDef& def, ThingDef& stuff)
at Exosuit.MechUtility.Conversion (Exosuit.CompSuitModule source) [0x00063] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.MechUtility.Conversion (Verse.Thing source) [0x0000d] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.Building_MaintenanceBay.AddOrReplaceModule (Verse.Thing thing) [0x00015] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.ITab_Exosuit.AddOrReplaceModule (Verse.Thing thing) [0x00006] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.ITab_Exosuit+<>c__DisplayClass14_1.<GizmoFloatMenu>b__3 () [0x00001] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00516] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <ed371ab4349b419183d9be3af652e6dc>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Without ReplaceLib:
Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8361D57]
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x0005b] in <ed371ab4349b419183d9be3af652e6dc>:0
at Exosuit.MechUtility.Conversion (Exosuit.CompSuitModule source) [0x00063] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.MechUtility.Conversion (Verse.Thing source) [0x0000d] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.Building_MaintenanceBay.AddOrReplaceModule (Verse.Thing thing) [0x00015] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.ITab_Exosuit.AddOrReplaceModule (Verse.Thing thing) [0x00006] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Exosuit.ITab_Exosuit+<>c__DisplayClass14_1.<GizmoFloatMenu>b__3 () [0x00001] in <cd7a9c95bbe54a13bf33dcae677e7865>:0
at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00516] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <ed371ab4349b419183d9be3af652e6dc>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
I'm also getting a bunch of errors on game startup, which only began after adding the mod:
Command line arguments: -disable-compute-shaders
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
RimWorld 1.6.4535 rev993
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
[Drugs in Inventory] Loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
DrugsInInventory.DrugsInInventoryMod:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
"WalkerGear.Building_EjectorBay" => Exosuit.Building_EjectorBay,
"WalkerGear.JobDriver_GetInEjector" => Exosuit.JobDriver_GetInEjector,
"WalkerGear.WalkerGear_Core" => Exosuit.Exosuit_Core,
"WalkerGear.PawnRenderNodeWorker_WeaponOnGantry" => Exosuit.PawnRenderNodeWorker_WeaponOnGantry,
"WalkerGear.CompProperties_BuildingExtraRenderer" => Exosuit.CompProperties_BuildingExtraRenderer,
"WalkerGear.CompApparelForcedWeapon" => Exosuit.CompApparelForcedWeapon,
"WalkerGear.CompProperties_WalkerComponent" => Exosuit.CompProperties_ExosuitModule,
"WalkerGear.CompProperties_ForceUseWeapon" => Exosuit.CompProperties_ForceUseWeapon,
"WalkerGear.CompProperties_LaunchExhaust" => Exosuit.CompProperties_LaunchExhaust,
"WalkerGear.CompProperties_ProjectileFleckEmitter" => Exosuit.CompProperties_ProjectileFleckEmitter,
"WalkerGear.CompProperties_MeleeSweep" => Exosuit.CompProperties_MeleeSweep,
"WalkerGear.Projectile_Parabola" => Exosuit.Projectile_Parabola,
"WalkerGear.ModExtForceApparelGen" => Exosuit.ModExtForceApparelGen,
"WalkerGear.ModExtension_NoIdeoApparel" => Exosuit.ModExtension_NoIdeoApparel,
"WalkerGear.ModExtWalkerCore" => Exosuit.ExosuitExt,
"WalkerGear.ApparelRenderOffsets" => Exosuit.ApparelRenderOffsets,
"WG_WalkerGearLayer_Core" => ExosuitLayer_Core,
"WG_WalkerGearLayer_Utility" => ExosuitLayer_Utility,
"WG_WalkerGearLayer" => ExosuitLayer_Attach
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Exosuit.XmlBackCompat:ApplyWorker (System.Xml.XmlDocument)
Verse.PatchOperation:Apply (System.Xml.XmlDocument)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception loading def from file AMP_MechBase.xml: System.ArgumentException: Could not find type named VFECore.ApparelExtension from node <li MayRequire="oskarpotocki.vanillafactionsexpanded.core" Class="VFECore.ApparelExtension"><pawnCapacityMinLevels><li><capacity>Moving</capacity><minLevel>0.8</minLevel></li><li><capacity>Manipulation</capacity><minLevel>0.8</minLevel></li></pawnCapacityMinLevels></li>
Parameter name: node
[Ref 28202485]
at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <ed371ab4349b419183d9be3af652e6dc>:0
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_DefModExtension(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type)
at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x000dd] in <ed371ab4349b419183d9be3af652e6dc>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlToObjectNew:DefFromNodeNew (System.Xml.XmlNode,Verse.LoadableXmlAsset)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch0 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not resolve cross-reference: No Verse.ThingDef named AMP_Core found to give to Exosuit.CompProperties_ExosuitModule Exosuit.CompProperties_ExosuitModule
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference: No Verse.ThingDef named AMP_Core found to give to Verse.DefHyperlink Verse.DefHyperlink
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference to Verse.ThingDef named AMP_Core (wanter=apparels)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Translation data for language English has 22 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
KCSG has Created 6503 symbolDefs for vanilla and DLCs
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
KCSG.StartupActions:CreateSymbols ()
KCSG.StartupActions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
MVCF successfully applied 45 patches
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
MVCF.Patch:PrintSummary ()
MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
There seems to be failed patch operation when VFE - Pirates is loaded together. Line 2383 to 2408:
https://gist.github.com/HugsLibRecordKeeper/72ce5e7bc9ef444dca714f27ced1c75d
VFE team changed class names in1.6 (and only in 1.6) and based on other mods it should now probably be:
VEF.Apparels.ApparelExtension
getting the bug where I can't put the module into the gantry
Exception loading def from file AMP_MechBase.xml: System.ArgumentException: Could not find type named VFECore.ApparelExtension from node <li MayRequire="oskarpotocki.vanillafactionsexpanded.core" Class="VFECore.ApparelExtension"><pawnCapacityMinLevels><li><capacity>Moving</capacity><minLevel>0.8</minLevel></li><li><capacity>Manipulation</capacity><minLevel>0.8</minLevel></li></pawnCapacityMinLevels></li>
Parameter name: node
[Ref 69BA1BB6]
at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <ed371ab4349b419183d9be3af652e6dc>:0
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_DefModExtension(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type)
at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x00101] in <ed371ab4349b419183d9be3af652e6dc>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch0 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
https://gist.github.com/HugsLibRecordKeeper/b6c1f66a6b67c3984f913299a6f550af
Below is the specific part that breaks but only for this Mod
"WalkerGear.Building_EjectorBay" => Exosuit.Building_EjectorBay,
"WalkerGear.JobDriver_GetInEjector" => Exosuit.JobDriver_GetInEjector,
"WalkerGear.WalkerGear_Core" => Exosuit.Exosuit_Core,
"WalkerGear.PawnRenderNodeWorker_WeaponOnGantry" => Exosuit.PawnRenderNodeWorker_WeaponOnGantry,
"WalkerGear.CompProperties_BuildingExtraRenderer" => Exosuit.CompProperties_BuildingExtraRenderer,
"WalkerGear.CompApparelForcedWeapon" => Exosuit.CompApparelForcedWeapon,
"WalkerGear.CompProperties_WalkerComponent" => Exosuit.CompProperties_ExosuitModule,
"WalkerGear.CompProperties_ForceUseWeapon" => Exosuit.CompProperties_ForceUseWeapon,
"WalkerGear.CompProperties_LaunchExhaust" => Exosuit.CompProperties_LaunchExhaust,
"WalkerGear.CompProperties_ProjectileFleckEmitter" => Exosuit.CompProperties_ProjectileFleckEmitter,
"WalkerGear.CompProperties_MeleeSweep" => Exosuit.CompProperties_MeleeSweep,
"WalkerGear.Projectile_Parabola" => Exosuit.Projectile_Parabola,
"WalkerGear.ModExtForceApparelGen" => Exosuit.ModExtForceApparelGen,
"WalkerGear.ModExtension_NoIdeoApparel" => Exosuit.ModExtension_NoIdeoApparel,
"WalkerGear.ModExtWalkerCore" => Exosuit.ExosuitExt,
"WalkerGear.ApparelRenderOffsets" => Exosuit.ApparelRenderOffsets,
"WG_WalkerGearLayer_Core" => ExosuitLayer_Core,
"WG_WalkerGearLayer_Utility" => ExosuitLayer_Utility,
"WG_WalkerGearLayer" => ExosuitLayer_Attach
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Exosuit.XmlBackCompat:ApplyWorker (System.Xml.XmlDocument)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception loading def from file AMP_MechBase.xml: System.ArgumentException: Could not find type named VFECore.ApparelExtension from node <li MayRequire="oskarpotocki.vanillafactionsexpanded.core" Class="VFECore.ApparelExtension"><pawnCapacityMinLevels><li><capacity>Moving</capacity><minLevel>0.8</minLevel></li><li><capacity>Manipulation</capacity><minLevel>0.8</minLevel></li></pawnCapacityMinLevels></li>
Parameter name: node
[Ref 28202485]
at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <ed371ab4349b419183d9be3af652e6dc>:0
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_DefModExtension(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type)
at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x000dd] in <ed371ab4349b419183d9be3af652e6dc>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlToObjectNew:DefFromNodeNew (System.Xml.XmlNode,Verse.LoadableXmlAsset)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch0 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not resolve cross-reference: No Verse.SoundDef named VFE_Shot_InfernoSpewer found to give to Verse.VerbProperties VerbProperties(flame thrower) (using undefined sound instead)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference: No Verse.ThingDef named AMP_Core found to give to Exosuit.CompProperties_ExosuitModule Exosuit.CompProperties_ExosuitModule
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference: No Verse.ThingDef named AMP_Core found to give to Verse.DefHyperlink Verse.DefHyperlink
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference to Verse.ThingDef named AMP_Core (wanter=apparels)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
I edited the AMP_MechBase file in the following filepath
Steam\steamapps\workshop\content\294100\3352895704\1.6\Defs
to what you thought it should "probably be" and the errors have vanished.
Edit: I have played in a current game and unfortunately whilst I can load the AMP core into the gantry it's invisible, and does not appear when a character pilots it, so the pilot and AMP turn invisible.
Seeing same as you two ... editing AMP_MechBase.xml removed the errors on loading and on attempting to activate a core in the gantry, but now the AMP is invisible both on the gantry and when piloted. Interestingly, the weapon is visible when activated (at least for the AMP rifle).
[Amplified Mobility Platform] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Pirates) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3352895704\1.6\Patches\PatchHeavyWeapon.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Update: this error goes away when VFE Pirates is removed, but the invisibility problem remains.