Hearts of Iron IV

Hearts of Iron IV

NSB Tank Overhaul
 This topic has been pinned, so it's probably important
Fabilie  [developer] 1 Jul, 2024 @ 5:31am
Feedback Corner - Bugs
Any bugs you may encounter can be reported here.
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Showing 1-6 of 6 comments
Hi, I have found that if I try to use mechanized infantry on my templates, it does not require actual mech to equip, only trucks, I've tried with both the designer rule active and deactived (with what I usually play). I've tried to take a look by myself, but i can't find what causes this. Thanks for the help, and great mod.
Fabilie  [developer] 29 Oct, 2024 @ 12:56pm 
That's not supposed to happen. Are you using any other mods?
Yes, but i tried with all mods active and all mods, except this one, inactive.
Fabilie  [developer] 30 Oct, 2024 @ 7:58am 
Alright, I figured the problem out. Kind of embarassing that I missed such an important bug, but now it should be fixed. Thank you for letting me know!
No problem, I was questioning if somehow the mod got corrupted, glad that i could help.
Noticed a bug. Whenever starting a new game, starting tanks for all nations can not be produced if not already in production lines. This is due to the radio component being in the default vanilla component slot along the top row. With your mod changing things it causes these initial templates to be useless, as I've noticed the divisions don't actual fill with these templates (besides their stats being rather poor) leading to an immediate deficit of armour for all nations rather than low quality/outdated vehicles. It requires XP to change, but beyond this there's no other issue with this bug I've noticed. But again, these bugged templates can't be used.

I can't say how well the AI would adjust to this problem. Might be a simple fix and worth looking into, then again I can't say myself I don't mod stuff.
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Showing 1-6 of 6 comments
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