RimWorld

RimWorld

Pandora's Framework
TheRedPriest 27 Jul, 2024 @ 5:35pm
Bugs and Errors
After the latest update this seems to be throwing errors and breaking my UI, log bellow:

https://gist.github.com/HugsLibRecordKeeper/b0a433ff93b71eba2cf37536c5de3628

I had someone else look at the log and the issue seems to be with the Taran's Magic Framework code in it
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BlackMarket420  [developer] 29 Jul, 2024 @ 8:03am 
Hm, I'll have to ask taran about this error
hellisj 27 Jul @ 3:34pm 
qoe que tiene problemas con grimworld y giant torret imperial

Error in Pandora's Framework, assembly name: Pandora, method: PawnRenderNodeWorker_ProperGeneBodyGraphicRender:GetGraphic, exception: System.MissingMethodException: Verse.Graphic Verse.PawnRenderNode.get_PrimaryGraphic()
[Ref EF295F4F] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
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