RimWorld
Expanded Woodworking (Continued)
Zaljerem  [開發人員] 2024 年 4 月 21 日 上午 9:52
Patch Donation
Any and all are accepted.
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目前顯示第 1-7 則留言,共 7
Mbos 2024 年 4 月 30 日 上午 10:16 
引用自 Zaljerem
Watch your back and forward slashes. Paths need to have /
Always forget to change those when i copy windows paths. Doesnt help that i havent done much real programming last few years except some stellaris mod combining using irony.


引用自 Zaljerem
Also, it's just ThingDef, not ThingDefs_Buildings
Does it not matter what the file itself is called in the mod? that why i used _buildigns.



引用自 Zaljerem
One addition - remove constructEffect or you get an error when making something stuffable.
This is my first time really programming for rimworld. Is that something i have to add if so where ?
Zaljerem  [開發人員] 2024 年 4 月 30 日 上午 10:17 
Re: ThingDef .... the file doesn't matter, only what type the def itself actually is

Re: The same way you removed costList, just remove constructEffect

You did great, just minor fixes.
Zaljerem  [開發人員] 2024 年 4 月 30 日 上午 10:19 
I've incorporated the patch into the update I just pushed, feel free to move on to the next one you need!
Mbos 2024 年 5 月 1 日 上午 7:53 
Making a list of the less urgent once's. will work straight away on more urgent once's.
cyanobot 2024 年 9 月 19 日 下午 2:25 
Where do you want donated patches? I have a whole bunch I made for 1.4, I'm gonna tidy them up for 1.5 and then hopefully send them your way.
jptrrs 3 月 14 日 下午 11:38 
On the main patch file, there's an old "Bamboo Compatibility" patch looking for VGP Vegetable Garden. That's obsolete, as there has been a bamboo tree in vanilla for a long time now... The patch can be safely simplified to this:
<Operation Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName = "Plant_TreeBamboo"]/plant</xpath> <value> <harvestedThingDef>Bamboo</harvestedThingDef> </value> </Operation>
Thanks for keeping this thing running! I can't play Rimworld without it.
Late 7 月 1 日 上午 6:16 
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