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Aasimar are often born or descended of celestial and other good-aligned creatures. They are also more commonly good aligned.
They’re similar in appearance to humans, but taller. They also have varied features like some have pointed ears, others rounded. Some eyes glow. Their skin color can be a wide variety (from emerald to grey!) same with their eyes. Some even had scales if they were of couatl or lillend decent.
Fallen aasimar are usually made by their inner light being “tarnished” such as an external evil influencing them, or them themselves committing devious deeds. They also have greater strength than other celestial-kin.
There’s two other sub types you could lean into as well, protector and scourge. Protectors are given the task to protect the greater good from a young age. They’re said to be more “learned and judicious” than the others. Scourge aasimar are similar, possessing an intense drive to purge evil. They possess more powerful divine energy to help them purge the evil, and due to this they’re more easily identifiable. They’re said to be more hearty and robust. The scourge often hide their otherworldly appearance outside of combat.
Each aasimar type has a special ability. I always see it as you have the base two (aasimar and fallen) then the paladin like (protector) and magic user (scourge). I think even just the base being made would be cool tho!
re: Lizzardmen race. Helping the mod author to get it updated. Hang in there it might be a bit still.
For a new biome i was thinking of mixing some of your ideas. Had to look up the Aasimar and that might be cool to try.
@DrEkpyroticus
Necromancy would be awesome but were not really there yet. Next update is coming soon and im playing around with having Revenants be liked less overall by other races.