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bolphen  [pengembang] 23 Des 2023 @ 2:27am
Mod suggestions
Please post here the mods that you'd like to get support for. It'll make it easier for me to keep track of them. Although no promises~

Also, before posting please check if the mod is already supported via the automatic texture conversion (eg., all the hair mods).

Cheers!
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Ajdar Anık 26 Des 2023 @ 6:12am 
[AP] Skeletons, Skeletons, Skeletons!

Only adds a single pawn appearance that AFAIK can't even get customized other than skeleton-only prosthetic arms and legs (but they can wear gear).
Skeleton pawns are currently displayed as a single type of pale white baseliner male, which kinda works a fallback texture.
Robo 28 Des 2023 @ 3:37am 
My suggestion is facial height variations in portraits. Some characters will have shorter faces while others will have taller faces. Also, my other suggestion is oriental eyes, where a character has a chance of generating with monolid eyes.
Terakhir diedit oleh Robo; 28 Des 2023 @ 3:38am
bolphen  [pengembang] 30 Des 2023 @ 2:37pm 
@Ajdar Anık
Forgot to ping you: skeletons have been added (a few updates back actually)

@Robo7988143
The facial height thing is gonna be tricky, cuz if I implement it then many things would also have to be adjusted, like gear, wounds etc, As for eyes, there are a few eyes that look vaguely Asian already.
Prometheus 31 Des 2023 @ 8:09pm 
Toddlers

Toddler pawns are shown with an adult (or child?) avatar when they should only have something similar to newborn.
Terakhir diedit oleh Prometheus; 31 Des 2023 @ 8:26pm
bolphen  [pengembang] 1 Jan 2024 @ 6:33pm 
@Prometheus
Will look into it.

Toddlers should appear as newborn now.
Terakhir diedit oleh bolphen; 10 Jan 2024 @ 2:27pm
MedVed 5 Jan 2024 @ 5:35am 
Hi! Could you please make support for this mod? The arnor is not showing up on avatar https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2851992615&searchtext=halo
bolphen  [pengembang] 6 Feb 2024 @ 2:17pm 
@OMG67 Next update. https://imgur.com/4JfEnPy
dinosauria compatibility, my tribals are wearing the skulls, but they don't show up on the avatar like a gas mask, or anything else does. Love the mod, it's become a must have
Nyami 27 Apr 2024 @ 5:50pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2114273047
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3044882634
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1544558250
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2814195394
All of these would be great (and you could probably re-use resources for some of the jackets!) Also I've noticed errors being thrown upon initially loading the game with EyeGenes installed. Is this mod not compatible with it?

Example:
XML error: <partName>EyeColor</partName> doesn't correspond to any field in type AvatarDef. Context:
Terakhir diedit oleh Nyami; 27 Apr 2024 @ 8:49pm
Something very simple, unless you go the extra miles with the soul reap tails (Ears, Bloodlust, and white tipped tails)

It's my favorite mod by a longshot, and I've made efforts to make other mods support it through work (Persona Bond), commissioning others (That other Portrait mod that's drawn by hand), and now requesting here!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2893157989
Terakhir diedit oleh Dr. Nolegs; 3 Mei 2024 @ 6:30pm
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