Garry's Mod

Garry's Mod

Performant Render
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noaccess  [開發人員] 2024 年 1 月 3 日 上午 3:20
(obsolete) Invisible objects? Do this.
In English:
Constant flickering OR invisibility of objects only appears in singleplayer, as I understand it.
So, next time start your game not as singleplayer, but as a local server or peer-to-peer.

По-русски:
Как я понял, мерцание или невидимость объектов появляется только в одиночной игре.
Поэтому в следующий раз запусти игру как локальный сервер.
最後修改者:noaccess; 2024 年 8 月 10 日 上午 7:48
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目前顯示第 1-9 則留言,共 9
THANOS RICK (Ex-F2P) 2024 年 1 月 3 日 上午 4:19 
I gave it a test! When I played singleplayer and spawned a Strider NPC, it was fully invisible. When I changed it to peer-to-peer (friends only) server and spawned the Strider NPC. It actually worked, I can now see it. Thanks for the info! :steamthumbsup:
noaccess  [開發人員] 2024 年 1 月 3 日 上午 4:26 
You're welcome
IndubitablyAcoustic 2024 年 1 月 4 日 下午 2:36 
there is still flickering and this conflicts with headcrab takeover when a fast heacrab goes onto a npc it turns invisible
The Celestial 2024 年 1 月 13 日 上午 9:39 
There is a way to solve this ?
noaccess  [開發人員] 2024 年 8 月 10 日 上午 7:48 
Now this issue must be fixed in the recent update
goose 2024 年 11 月 3 日 上午 4:44 
this still happens on many many maps, when i walk too far from an object (like 3 feet or something) it just dissapears
this mod ♥♥♥♥♥ with my rendering so hard too

(i dont know if the rendering is a problem with the mod but im pretty sure the invisible objects is
Bob 2024 年 11 月 7 日 下午 9:05 
Unfortunately, the solution doesn't work as it is still flickering models, objects and would not load even if i was facing, looking at it. I have to walk incredibly close for them to renders, even then, this doesn't save as much fps as i'd imagine.
Bob 2024 年 11 月 7 日 下午 9:21 
it's a good mod, definitely boost some fps, but it affects gameplay too much imo.
Yi Xuan 4 月 19 日 下午 9:23 
Yeah same, I thought it was fixed but nope, props, entities and npcs dissapear for me in MW3 Tokyo map
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