Garry's Mod

Garry's Mod

Performant Render
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
noaccess  [kehittäjä] 3.1.2024 klo 3.20
(obsolete) Invisible objects? Do this.
In English:
Constant flickering OR invisibility of objects only appears in singleplayer, as I understand it.
So, next time start your game not as singleplayer, but as a local server or peer-to-peer.

По-русски:
Как я понял, мерцание или невидимость объектов появляется только в одиночной игре.
Поэтому в следующий раз запусти игру как локальный сервер.
Viimeisin muokkaaja on noaccess; 10.8.2024 klo 7.48
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I gave it a test! When I played singleplayer and spawned a Strider NPC, it was fully invisible. When I changed it to peer-to-peer (friends only) server and spawned the Strider NPC. It actually worked, I can now see it. Thanks for the info! :steamthumbsup:
noaccess  [kehittäjä] 3.1.2024 klo 4.26 
You're welcome
there is still flickering and this conflicts with headcrab takeover when a fast heacrab goes onto a npc it turns invisible
There is a way to solve this ?
noaccess  [kehittäjä] 10.8.2024 klo 7.48 
Now this issue must be fixed in the recent update
this still happens on many many maps, when i walk too far from an object (like 3 feet or something) it just dissapears
this mod ♥♥♥♥♥ with my rendering so hard too

(i dont know if the rendering is a problem with the mod but im pretty sure the invisible objects is
Bob 7.11.2024 klo 21.05 
Unfortunately, the solution doesn't work as it is still flickering models, objects and would not load even if i was facing, looking at it. I have to walk incredibly close for them to renders, even then, this doesn't save as much fps as i'd imagine.
Bob 7.11.2024 klo 21.21 
it's a good mod, definitely boost some fps, but it affects gameplay too much imo.
Yeah same, I thought it was fixed but nope, props, entities and npcs dissapear for me in MW3 Tokyo map
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