tModLoader

tModLoader

Thorium Bosses Reworked
Looking through an error spam in Client.Log
Normally i can help deduce errors since most of them stem from mod compatibility but since your mod function as a dependency for so many others... i cant help much.
But whatever issue this is: it is present for ultra modded calamity + thorium + Homeward Journey and Spooky

:steamthumbsup:
[23:16:21.903] [.NET TP Worker/WARN] [tML]: Silently Caught Exception:
System.Collections.Generic.KeyNotFoundException: ThoriumRework.ItemChanges
at ThoriumRework.ItemChangesEternityModeOnly.AppliesToEntity(Item item, Boolean lateInstatiation) in ThoriumRework\ItemChangesEternityModeOnly.cs:line 18
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaultsBeforeLookupsAreBuilt(TEntity entity, TGlobal[] entityGlobals, Action`1 setModEntityDefaults, InstantiationTime[]& instTimes) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 75
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaultsBeforeLookupsAreBuilt(TEntity entity, TGlobal[] entityGlobals, Action`1 setModEntityDefaults) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 63
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaults(TEntity entity, TGlobal[]& entityGlobals, Action`1 setModEntityDefaults) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 29
at Terraria.Item.SetDefaults(Int32 Type, Boolean noMatCheck, ItemVariant variant) in tModLoader\Terraria\Item.cs:line 48493
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.BuildTypeLookups(Action`1 setDefaults) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 139
at Terraria.ModLoader.ItemLoader.FinishSetup() in tModLoader\Terraria\ModLoader\ItemLoader.cs:line 109
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 356
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 134
at Terraria.ModLoader.ModLoader.<>c__DisplayClass48_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 112
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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Showing 1-1 of 1 comments
N0t_UNowen  [developer] 20 Aug @ 1:20am 
can you try checking if this is fixed as of 1.0.1? It stopped crashing for me.
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