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https://gist.github.com/HugsLibRecordKeeper/7d9622f4b4a422ad54596daf5b126ef4
https://gist.github.com/HugsLibRecordKeeper/a2195ec7a6375442ca7d36a6628fbf46
I had done several that all worked fine but then had one that spawned on a tile with a "huge river" feature so there was a large river in the middle of the map when I would approach the world object none of the ships\pawns were there. There were no debug errors on entering the map. I edited the save to move the world object one cell over that was a normal flat tile and this time when approaching the world object everything worked as expected.
I am running a lot of other mods so certainly a possibility of some conflict\interaction.
By chance for the others that experienced this were there any special features on the tile the object spawned on?
https://gist.github.com/HugsLibRecordKeeper/4ecd44aab1ec7f0b38638df6dd162458
Please (re)share your logs there if possible.