RimWorld

RimWorld

Vanilla Vehicles Expanded
SkiDelKun 27 Dec, 2023 @ 6:05pm
Vehicle Cannot Move
So I restored the vehicle here, and since then it has not been able to move anywhere. I removed everything in front of it and even created wooden floors for a clean path and nothing. Image attached; https://imgur.com/a/bYGGuIC
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Showing 1-15 of 16 comments
Matstar 27 Dec, 2023 @ 11:48pm 
I have the same problem.
Obviously, there's nothing there, but it says it can't be reached.
If I reload the save file, I can move it properly then.
SPMO 28 Dec, 2023 @ 3:02am 
right lad me aswell damn tiger wont let me ride
BOЯN2KILL 29 Dec, 2023 @ 12:18am 
Have the same problem (playing with CE), firstly it's ok, but then in one moment the vehicle can't just move anywhere (After 1-2 loads of the game). In my situation save-loads don't help. The only thing that worked is rebuilding the vehicle, but it's kinda annoying to build the new one every time this thing happens.
yeemen 2 Jan, 2024 @ 12:02pm 
Same problem here folks i have 3 mules and i send them in 3 convoys already but now all three of them are stuck in a small square and can only move there. It's like they can see a invisible barrier and i don't
oniichanovich 11 Jan, 2024 @ 7:33am 
same here, however helicopters still flying somehow (playing without CE)
Chakat Riversand 15 Jan, 2024 @ 4:06am 
The trick to deal with stuck vehicles is to quickly make a savegame and reload it right there. it unsticks most any stuck vehicle in my experience.
IntimidatingName 15 Jan, 2024 @ 5:18pm 
I've got the same issue and interestingly I've noticed that for awhile i was able to move the vehicle around in SOME places so i just started clicking around to see if i could work out some common issue about the areas it wouldn't allow me. I did this for awhile and couldn't see any obvious reason why it would let me go some places and not other so i had a look in the mod options to see if there was an option that might help I DIDN'T CHANGE ANYTHING but returned to clicking around to find now my vehicle cant move anywhere at all not a single step in any direction.
QuFy 16 Jan, 2024 @ 4:00pm 
aight, played around with the dev mode. by turning on framework's 'devmode' -> 'pathing' -> 'local region' inspector you can only see the said 'regions' where the car can move, everywhere else the game says it's 'not rechable'. apparently, the game just refuses to check for 'roadable' terrain after some time after loading in. before that time (or when the paths on that chunk are forced to reload due to something destroyed or build on its tile even after mentioned 'some time' after loading) when i click for the vehicle to go somewhere, the game 'loads' that chunk with paths and now you can freely move between that the other chunk where the vehicle was initially was, even when there is unreachable area' between them, so either game is lazy or something is holding it in hostage. the temporary fix for this is, it seems, to forcefuly reload chunks (regions) by building/destroying something on them (items such as chunks or props do not count, i mean 'structures'). only the VE cars are affected it seems. once a vehicle is brought without actually 'spawning' or 'building' it (e.g. brought on a new world tile via caravan or is a restored tier 3(?)), there's nothing we can do. further testing needed, cause that might just be me P.S.: some vehicles are very attracted to the central tiles, because i see 2 tiles to where some of my vehicles -- as if -- 'try' to reach, as if i commanded them to move there, but they do not move nor delete said tiles after reaching them. i'm not familiar with the coding thing, but i find it mind boggling how something as game breaking as this is still a thing after all this time (since it was reported). not to disgrace the devs, they're a busy folk, but testers? or it's just an unreported mod incompatability of the mod/framework, i.e. 'skill issue'. but again, it might just be me
CordialVillain 17 Jan, 2024 @ 7:35pm 
Originally posted by QuFy:
aight, played around with the dev mode. by turning on framework's 'devmode' -> 'pathing' -> 'local region' inspector you can only see the said 'regions' where the car can move, everywhere else the game says it's 'not rechable'. apparently, the game just refuses to check for 'roadable' terrain after some time after loading in. before that time (or when the paths on that chunk are forced to reload due to something destroyed or build on its tile even after mentioned 'some time' after loading) when i click for the vehicle to go somewhere, the game 'loads' that chunk with paths and now you can freely move between that the other chunk where the vehicle was initially was, even when there is unreachable area' between them, so either game is lazy or something is holding it in hostage. the temporary fix for this is, it seems, to forcefuly reload chunks (regions) by building/destroying something on them (items such as chunks or props do not count, i mean 'structures'). only the VE cars are affected it seems. once a vehicle is brought without actually 'spawning' or 'building' it (e.g. brought on a new world tile via caravan or is a restored tier 3(?)), there's nothing we can do. further testing needed, cause that might just be me P.S.: some vehicles are very attracted to the central tiles, because i see 2 tiles to where some of my vehicles -- as if -- 'try' to reach, as if i commanded them to move there, but they do not move nor delete said tiles after reaching them. i'm not familiar with the coding thing, but i find it mind boggling how something as game breaking as this is still a thing after all this time (since it was reported). not to disgrace the devs, they're a busy folk, but testers? or it's just an unreported mod incompatability of the mod/framework, i.e. 'skill issue'. but again, it might just be me
This worked for me. By god mode-ing a bunch of random walls in, then deconstructing them, the vehicle was able to move around the space it had previously found to be un-pathable.

Edit; Was only a temporary fix.
Last edited by CordialVillain; 18 Jan, 2024 @ 1:07pm
beavis 27 Jan, 2024 @ 10:17am 
4
2
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
jake 10 Mar, 2024 @ 3:21pm 
This fixed it! ^

Originally posted by dactylion:
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
Montley 21 Mar, 2024 @ 8:03am 
Is it normal for vehicles can't cross bridge, even if the bridge area is larger than the vehicle? Cause it does say the Vehicles cannot reach there
Originally posted by dactylion:
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
This worked for me.
oniichanovich 11 Apr, 2024 @ 4:47am 
ok, so: Sometimes if your vehicles aren't working, they don't have ehough space for turning
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