RimWorld

RimWorld

Vanilla Vehicles Expanded
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TeH_Dav 21 Aug, 2023 @ 2:19pm
Open/Removed garage door not allowing vehicles to pass?
So I built a nice interior vehicle garage with an automatic garage door. I've noticed that the door worked for a little while allowing vehicles out, but now won't let any vehicles pass through. It's not behaving the same as if there were a wall there either; if you try to click to move when there's a wall it tells you there's no path. When I try to click with this current issue to generates a path for about 1.5 to 2 seconds then cancels it and gives me a messages at the top left saying "no path available. If I attempt to click to move on the exact spot where the raised garage door is, it will not register that spot as a valid spot to move and won't even register having clicked there. This continues even when I REMOVE the garage door (whether it is open or closed) such that the spot where the garage door was becomes a vehicle "dead zone" that you can no longer drive through.

Pawns can walk through fine though. So that's great.

Here's the log from one of the instances where it tells me it won't allow my vehicle to move. This log uses a 'Tango', but it's basically denying any vehicle movement.

https://gist.github.com/HugsLibRecordKeeper/57bae038e0f01b8d7ccaa1022156a976
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Showing 1-6 of 6 comments
Hawty_Hans 21 Aug, 2023 @ 6:58pm 
have you found a fix for this or a work around?
Hawty_Hans 21 Aug, 2023 @ 7:00pm 
also they seem to work just fine for the dirtbike ive tried removing the roof from it its a very odd problem
Rob 22 Aug, 2023 @ 12:53am 
same thing for me
Hawty_Hans 22 Aug, 2023 @ 1:24am 
ah this isnt coming from this mod its the frame work
someone already posted on this and got an answer to it gonna go poke around on there and see if i can find a work around
Hawty_Hans 22 Aug, 2023 @ 1:28am 
a work around i found is just reloading the save after opening the door (i havnt tested this personally) it should be fixed in the next patch
Oskar Potocki  [developer] 22 Aug, 2023 @ 2:53am 
Not an issue related to us. This issue is related to regions not updating, which is a thing that can only be fixed in Vehicles framework. As far as I know, Phil is working on a fix. Locking the thread.
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Showing 1-6 of 6 comments
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