Battlezone 98 Redux

Battlezone 98 Redux

Legacy of the Black Dogs: Campaign
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GrizzlyOne95  [developer] 17 Oct @ 9:05am
Credits
Beta Testers:
SexxyRexxy, DriveLine, HF, Blue Banana, Goomba.
Special thanks to you guys for being patient and testing all the bugs! As well as awesome feedback.

LUA Help
Herp, Goomba, DivisionByZero, Blue Banana, ScrapPool, ssuser (esp his wonderful LUA tutorial)

Model Help
DivisionByZero for converting all the models I requested, fixing some. All the custom stuff from 1.5 would not be possible without him.
Business Lawyer for a completely original NSDF heavy tank model, as well as assistance with fixing some other models.

Models
I am using models with permission from various other creators, they are:
BZE Models by dx/Reaper/Droid – I used many of them but notable ones are BZ2 units, Scion units, rocks for decoration, drone model for Striker drone. Received permission via BZ 1.5 lobby chat. I made some changes to them mainly textures (adding emissives, tweaking diffuses, etc).
Elite Corps models – used them for Strikers and Retro Tanks, as well as the carriers. Reading through comments on its old site, the creator posted to use whatever you want from the pack. Unfortunately, I can’t track him down to ask directly but this seems fine since he posted publicly about it.
Business Lawyer’s NSDF heavy tank – shared indicating anyone can use it in BZ content.
PEX Units from Burns Rebellion by Scrap Pool – received permission via Steam Chat.
DeusExCeteri – various models including CCA outpost buildings, radar arrays, Black Dog Heavy Turret, and Nightingale models. Permission received via Discord.
Systeme – for his bonkers collection of Fury units, CCA “saucer” (CCA heavy tank), NSDF rocket tower. Permission received via Discord. Fury missions would have been a lot less interesting without these awesome new models.

Terrain
Big thanks to Herp for putting up with my questions, and helping extensively with porting Callisto textures to Redux and fixing custom sky textures. Also finding the stupid line feed terrain file bug – that saved me a lot of issues once it was identified.
Big thanks to Blue Banana for giving me a walkthrough that detailed all the steps necessary to port and create custom terrain. This is incredible knowledge to share and I couldn’t have ported Callisto without him, as well as edit other custom textures.
Ssuser for the original Callisto textures and help porting them.
Ssuser for the idea of traveling to Iapetus and terrain feedback.
DeusExCeteri for Pluto world textures.

Ideas & Troubleshooting
Rosario, Herp, Blue Banana, SexxyRexxy, Deus, DivisionByZero, Business Lawyer, Goomba, BZone Lord, HyperFighter, ScrapPool, and probably others.
ScrapPool heavily inspired some weapons including his FAF.

Lore, Story, and Writing
HyperFighter

Audio
Business Lawyer for helping with Reaper and audio suggestions.
Mirthinion for General Collins lines in Mission 1.
Yolatis for Nightingale lines.
Carey Chico and Jeehun Hwang for their BZ soundtracks, as I use some of their older or demo tracks from both games.
GrayASDF for funny rave song.
SexxyRexxy for General lines missions 2–8.
Kingfurykiller for additional lines missions 2–8.
FightingSquaw for commander lines in mission 9.

Images
BW for his badass Black Dog logo!
BZ wireframe, planet AVI, load screen, and suggestions from ScrapPool.
Blake “dummy” Robinson for awesome BZ Eagle’s Nest art.
Business Lawyer for awesome briefing background.
Bitterman for upscaling a couple textures.
Last edited by GrizzlyOne95; 17 Oct @ 9:06am