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At least post the fix here, please, after figuring out what's causing it if you're not able to update the mod with the correction.
"20:45:49: Parsing script pc/materials/TestGround.material
20:45:49: Compiler error: reference to a non existing object in pc/materials/TestGround.material(7)
Mostly of these "Compiler error" refer to "somefile.material"
Also I see this error.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource bvrdev.dds in resource group Modable or any other group. in ResourceGroupManager::openResource at D:\code\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 757)
This hapens with an witth out forcing dx9.
https://discord.gg/battlezonestrategy
Oops!
2024-01-14 23:17:36.071114 ERROR: ParticleSimulateClass "xsalvognd.odf.odf" does not exist
2024-01-14 23:17:36.071114 ERROR: ParticleSimulateClass "xsalvognd.odf.odf" does not exist
Can you check your bzlogger.txt or bzogrelogfile.log to see if you notice any errors about textures loading or such?