Project Zomboid
GunFighter Radial Menu
IG_UI_EN.txt Translations v2
If you've made a language translation for the IG_UI_EN.txt feel free to post them here, I'll check them and add them to the mod.

Put it on pastebin and include a link or just paste it straight into a comment, either way.

This is part 2 as some translations were already done but new definitions were added due to updates. The languages that are listed as (incomplete) are partially done but require additional translations. Refer to EN/IG_UI_EN.txt for the new definitions that need added, they are separated with a space and listed at the bottom.

Languages already done:

English
Español (incomplete)
French (incomplete)
Korean (incomplete)
Brazilian Portuguese (incomplete)
Russian (incomplete)
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Сообщения 16 из 6
Is it possible to provide list of the text that needs to be translated?
Deceptive Pastry  [Разработчик] 24 апр. 2023 г. в 22:56 
Автор сообщения: ☛DOM.0☚
Is it possible to provide list of the text that needs to be translated?

Refer to GunFighter Radial Menu\media\lua\shared\Translate\EN\IG_UI_EN.txt in the mod files. The parts in quotes "" are what need translated. You can look in the other folders in Translate to see what the translated files look like, but again, they're all missing the second part of the definitions that were added in recent updates.
Отредактировано Deceptive Pastry; 24 апр. 2023 г. в 22:56
Автор сообщения: Deceptive Pastry
Автор сообщения: ☛DOM.0☚
Is it possible to provide list of the text that needs to be translated?

Refer to GunFighter Radial Menu\media\lua\shared\Translate\EN\IG_UI_EN.txt in the mod files. The parts in quotes "" are what need translated. You can look in the other folders in Translate to see what the translated files look like, but again, they're all missing the second part of the definitions that were added in recent updates.

I have sent you translation over DropBox with Translation CP1250 (Windows 1250) saved in Notepad++
Here is the translation to Spanish (ANSI)

IG_UI_ES = {
IGUI_GFR_On = "Encendido",
IGUI_GFR_Off = "Apagado",
IGUI_GFR_MagType = "Cambiar<br>Tipo de Cargador",
IGUI_GFR_MagTypeStd = "Estándar",
IGUI_GFR_MagTypeExt = "Extendido",
IGUI_GFR_MagTypeDrum = "Tambor",
IGUI_GFR_AltLoad = "Cambiar<br>Tipo de Carga",
IGUI_GFR_AltLoadMag = "Cargador",
IGUI_GFR_AltLoadClip = "Clip",
IGUI_GFR_RangeUp = "Aumentar Trayectoria",
IGUI_GFR_RangeDown = "Disminuir Trayectoria",
IGUI_GFR_CQB = "Alternar Modo CQB",
IGUI_GFR_MeleeLauncher = "Alternar Modo Cuerpo a Cuerpo<br>Salir del Modo Lanzador",
IGUI_GFR_MeleeRanged = "Modo a Distancia",
IGUI_GFR_MeleeMelee = "Modo Cuerpo a Cuerpo",
IGUI_GFR_StockToggle = "Alternar Culata",
IGUI_GFR_StockFolded = "Plegada",
IGUI_GFR_StockExtended = "Extendida",
IGUI_GFR_StockBayonet = "Alternar Bayoneta",
IGUI_GFR_CycleGrenade = "Ciclar Tipo de Granada<br>Entrar en Modo Lanzador",
IGUI_GFR_CycleGrenadeHE = "40mm HE",
IGUI_GFR_CycleGrenadeINC = "40mm Incendiaria",
IGUI_GFR_CycleCaliber = "Ciclar Calibre",
IGUI_GFR_CycleFiremode = "Ciclar Modo de Fuego",
IGUI_GFR_GunLight = "Alternar Luz de Arma",

IGUI_GFR_Info = "Alternar<br>Ventana de Información Expandida",
IGUI_GFR_MagAuto = "Auto-Seleccionar<br>Tipo de Cargador",
IGUI_GFR_MagAutoSmall = "Primero el Más Pequeño",
IGUI_GFR_MagAutoLarge = "Primero el Más Grande",
IGUI_GFR_MeleeGripNext = "Siguiente Tipo de Empuñadura",
IGUI_GFR_MeleeGripPrev = "Tipo de Empuñadura Anterior",
IGUI_GFR_MeleeGripSpear = "Empuñadura de Lanza",
IGUI_GFR_MeleeGripClose = "Empuñadura Cerrada",
IGUI_GFR_MeleeGripWide = "Empuñadura Ancha",
IGUI_GFR_MeleeGripNormal = "Modo Cuerpo a Cuerpo",
IGUI_GFR_MeleeGripThrown = "Modo de Lanzamiento",
IGUI_GFR_BipodToggle = "Alternar<br>Bípode/Agarre Frontal",
IGUI_GFR_GunLaser = "Alternar Láser de Arma",
IGUI_GFR_NVToggle = "Alternar Visión Nocturna",
IGUI_GFR_NVMode = "Modo de Visión Nocturna",
IGUI_GFR_NVModeAuto = "Auto",
IGUI_GFR_NVModeManual = "Manual",
}


Make sure to save as ANSI (Notepad++ is recommended)
Отредактировано Inferno; 13 дек. 2023 г. в 11:23
hey for german

IG_UI_DE = {
IGUI_GFR_On = "Ein",
IGUI_GFR_Off = "Aus",
IGUI_GFR_MagType = "Magazintyp<br>ändern",
IGUI_GFR_MagTypeStd = "Standard",
IGUI_GFR_MagTypeExt = "Erweitert",
IGUI_GFR_MagTypeDrum = "Trommel",
IGUI_GFR_AltLoad = "Ladeart<br>ändern",
IGUI_GFR_AltLoadMag = "Magazin",
IGUI_GFR_AltLoadClip = "Clip",
IGUI_GFR_RangeUp = "Flugbahn erhöhen",
IGUI_GFR_RangeDown = "Flugbahn senken",
IGUI_GFR_CQB = "CQB-Modus umschalten",
IGUI_GFR_MeleeLauncher = "Nahkampfmodus umschalten<br>Werfermodus verlassen",
IGUI_GFR_MeleeRanged = "Fernkampfmodus",
IGUI_GFR_MeleeMelee = "Nahkampfmodus",
IGUI_GFR_StockToggle = "Schaft umschalten",
IGUI_GFR_StockFolded = "Eingeklappt",
IGUI_GFR_StockExtended = "Ausgeklappt",
IGUI_GFR_StockBayonet = "Bajonett umschalten",
IGUI_GFR_CycleGrenade = "Granatentyp wechseln<br>Werfermodus betreten",
IGUI_GFR_CycleGrenadeHE = "40mm HE",
IGUI_GFR_CycleGrenadeINC = "40mm Brand",
IGUI_GFR_CycleCaliber = "Kaliber wechseln",
IGUI_GFR_CycleFiremode = "Feuermodus wechseln",
IGUI_GFR_GunLight = "Waffenlicht umschalten",

IGUI_GFR_Info = "Erweitertes Infofenster<br>umschalten",
IGUI_GFR_MagAuto = "Magazintyp<br>automatisch wählen",
IGUI_GFR_MagAutoSmall = "Kleinstes Magazin zuerst",
IGUI_GFR_MagAutoLarge = "Größtes Magazin zuerst",
IGUI_GFR_MeleeGripNext = "Nächster Griffstil",
IGUI_GFR_MeleeGripPrev = "Vorheriger Griffstil",
IGUI_GFR_MeleeGripSpear = "Speergriff",
IGUI_GFR_MeleeGripClose = "Nahgriff",
IGUI_GFR_MeleeGripWide = "Weiter Griff",
IGUI_GFR_MeleeGripNormal = "Nahkampfmodus",
IGUI_GFR_MeleeGripThrown = "Wurfmodus",
IGUI_GFR_BipodToggle = "Zweibein/Vordergriff<br>umschalten",
IGUI_GFR_GunLaser = "Waffenlaser umschalten",
IGUI_GFR_NVToggle = "Nachtsicht umschalten",
IGUI_GFR_NVMode = "Nachtsichtmodus",
IGUI_GFR_NVModeAuto = "Automatisch",
IGUI_GFR_NVModeManual = "Manuell",
}
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