Project Zomboid

Project Zomboid

GunFighter Radial Menu
Deceptive Pastry  [pengembang] 23 Apr 2023 @ 9:53pm
IG_UI_EN.txt Translations v2
If you've made a language translation for the IG_UI_EN.txt feel free to post them here, I'll check them and add them to the mod.

Put it on pastebin and include a link or just paste it straight into a comment, either way.

This is part 2 as some translations were already done but new definitions were added due to updates. The languages that are listed as (incomplete) are partially done but require additional translations. Refer to EN/IG_UI_EN.txt for the new definitions that need added, they are separated with a space and listed at the bottom.

Languages already done:

English
Español (incomplete)
French (incomplete)
Korean (incomplete)
Brazilian Portuguese (incomplete)
Russian (incomplete)
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Menampilkan 1-6 dari 6 komentar
☛DOM.0☚ 24 Apr 2023 @ 5:11am 
Is it possible to provide list of the text that needs to be translated?
Deceptive Pastry  [pengembang] 24 Apr 2023 @ 10:56pm 
Diposting pertama kali oleh ☛DOM.0☚:
Is it possible to provide list of the text that needs to be translated?

Refer to GunFighter Radial Menu\media\lua\shared\Translate\EN\IG_UI_EN.txt in the mod files. The parts in quotes "" are what need translated. You can look in the other folders in Translate to see what the translated files look like, but again, they're all missing the second part of the definitions that were added in recent updates.
Terakhir diedit oleh Deceptive Pastry; 24 Apr 2023 @ 10:56pm
Diposting pertama kali oleh Deceptive Pastry:
Diposting pertama kali oleh ☛DOM.0☚:
Is it possible to provide list of the text that needs to be translated?

Refer to GunFighter Radial Menu\media\lua\shared\Translate\EN\IG_UI_EN.txt in the mod files. The parts in quotes "" are what need translated. You can look in the other folders in Translate to see what the translated files look like, but again, they're all missing the second part of the definitions that were added in recent updates.

I have sent you translation over DropBox with Translation CP1250 (Windows 1250) saved in Notepad++
Toryu 9 Jun 2023 @ 8:34am 
:tcol_ma_plague_doctor: :spiffo:
PL_TRANSLATION[pastebin.com]
Inferno 13 Des 2023 @ 11:18am 
Here is the translation to Spanish (ANSI)

IG_UI_ES = {
IGUI_GFR_On = "Encendido",
IGUI_GFR_Off = "Apagado",
IGUI_GFR_MagType = "Cambiar<br>Tipo de Cargador",
IGUI_GFR_MagTypeStd = "Estándar",
IGUI_GFR_MagTypeExt = "Extendido",
IGUI_GFR_MagTypeDrum = "Tambor",
IGUI_GFR_AltLoad = "Cambiar<br>Tipo de Carga",
IGUI_GFR_AltLoadMag = "Cargador",
IGUI_GFR_AltLoadClip = "Clip",
IGUI_GFR_RangeUp = "Aumentar Trayectoria",
IGUI_GFR_RangeDown = "Disminuir Trayectoria",
IGUI_GFR_CQB = "Alternar Modo CQB",
IGUI_GFR_MeleeLauncher = "Alternar Modo Cuerpo a Cuerpo<br>Salir del Modo Lanzador",
IGUI_GFR_MeleeRanged = "Modo a Distancia",
IGUI_GFR_MeleeMelee = "Modo Cuerpo a Cuerpo",
IGUI_GFR_StockToggle = "Alternar Culata",
IGUI_GFR_StockFolded = "Plegada",
IGUI_GFR_StockExtended = "Extendida",
IGUI_GFR_StockBayonet = "Alternar Bayoneta",
IGUI_GFR_CycleGrenade = "Ciclar Tipo de Granada<br>Entrar en Modo Lanzador",
IGUI_GFR_CycleGrenadeHE = "40mm HE",
IGUI_GFR_CycleGrenadeINC = "40mm Incendiaria",
IGUI_GFR_CycleCaliber = "Ciclar Calibre",
IGUI_GFR_CycleFiremode = "Ciclar Modo de Fuego",
IGUI_GFR_GunLight = "Alternar Luz de Arma",

IGUI_GFR_Info = "Alternar<br>Ventana de Información Expandida",
IGUI_GFR_MagAuto = "Auto-Seleccionar<br>Tipo de Cargador",
IGUI_GFR_MagAutoSmall = "Primero el Más Pequeño",
IGUI_GFR_MagAutoLarge = "Primero el Más Grande",
IGUI_GFR_MeleeGripNext = "Siguiente Tipo de Empuñadura",
IGUI_GFR_MeleeGripPrev = "Tipo de Empuñadura Anterior",
IGUI_GFR_MeleeGripSpear = "Empuñadura de Lanza",
IGUI_GFR_MeleeGripClose = "Empuñadura Cerrada",
IGUI_GFR_MeleeGripWide = "Empuñadura Ancha",
IGUI_GFR_MeleeGripNormal = "Modo Cuerpo a Cuerpo",
IGUI_GFR_MeleeGripThrown = "Modo de Lanzamiento",
IGUI_GFR_BipodToggle = "Alternar<br>Bípode/Agarre Frontal",
IGUI_GFR_GunLaser = "Alternar Láser de Arma",
IGUI_GFR_NVToggle = "Alternar Visión Nocturna",
IGUI_GFR_NVMode = "Modo de Visión Nocturna",
IGUI_GFR_NVModeAuto = "Auto",
IGUI_GFR_NVModeManual = "Manual",
}


Make sure to save as ANSI (Notepad++ is recommended)
Terakhir diedit oleh Inferno; 13 Des 2023 @ 11:23am
Llenn 10 Agu 2024 @ 3:19am 
hey for german

IG_UI_DE = {
IGUI_GFR_On = "Ein",
IGUI_GFR_Off = "Aus",
IGUI_GFR_MagType = "Magazintyp<br>ändern",
IGUI_GFR_MagTypeStd = "Standard",
IGUI_GFR_MagTypeExt = "Erweitert",
IGUI_GFR_MagTypeDrum = "Trommel",
IGUI_GFR_AltLoad = "Ladeart<br>ändern",
IGUI_GFR_AltLoadMag = "Magazin",
IGUI_GFR_AltLoadClip = "Clip",
IGUI_GFR_RangeUp = "Flugbahn erhöhen",
IGUI_GFR_RangeDown = "Flugbahn senken",
IGUI_GFR_CQB = "CQB-Modus umschalten",
IGUI_GFR_MeleeLauncher = "Nahkampfmodus umschalten<br>Werfermodus verlassen",
IGUI_GFR_MeleeRanged = "Fernkampfmodus",
IGUI_GFR_MeleeMelee = "Nahkampfmodus",
IGUI_GFR_StockToggle = "Schaft umschalten",
IGUI_GFR_StockFolded = "Eingeklappt",
IGUI_GFR_StockExtended = "Ausgeklappt",
IGUI_GFR_StockBayonet = "Bajonett umschalten",
IGUI_GFR_CycleGrenade = "Granatentyp wechseln<br>Werfermodus betreten",
IGUI_GFR_CycleGrenadeHE = "40mm HE",
IGUI_GFR_CycleGrenadeINC = "40mm Brand",
IGUI_GFR_CycleCaliber = "Kaliber wechseln",
IGUI_GFR_CycleFiremode = "Feuermodus wechseln",
IGUI_GFR_GunLight = "Waffenlicht umschalten",

IGUI_GFR_Info = "Erweitertes Infofenster<br>umschalten",
IGUI_GFR_MagAuto = "Magazintyp<br>automatisch wählen",
IGUI_GFR_MagAutoSmall = "Kleinstes Magazin zuerst",
IGUI_GFR_MagAutoLarge = "Größtes Magazin zuerst",
IGUI_GFR_MeleeGripNext = "Nächster Griffstil",
IGUI_GFR_MeleeGripPrev = "Vorheriger Griffstil",
IGUI_GFR_MeleeGripSpear = "Speergriff",
IGUI_GFR_MeleeGripClose = "Nahgriff",
IGUI_GFR_MeleeGripWide = "Weiter Griff",
IGUI_GFR_MeleeGripNormal = "Nahkampfmodus",
IGUI_GFR_MeleeGripThrown = "Wurfmodus",
IGUI_GFR_BipodToggle = "Zweibein/Vordergriff<br>umschalten",
IGUI_GFR_GunLaser = "Waffenlaser umschalten",
IGUI_GFR_NVToggle = "Nachtsicht umschalten",
IGUI_GFR_NVMode = "Nachtsichtmodus",
IGUI_GFR_NVModeAuto = "Automatisch",
IGUI_GFR_NVModeManual = "Manuell",
}
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