Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Exception drawing Frilleus341620: System.TypeLoadException: Could not resolve type with token 0100006a (from typeref, class/assembly GiddyUp.Jobs.JobDriver_Mounted, GiddyUpCore, Version=2.0.66.0, Culture=neutral, PublicKeyToken=null)
at yayoAni.Yayo.Ani0 (Verse.Pawn pawn, UnityEngine.Vector3& pos, Verse.Rot4& rot, yayoAni.Data.PawnDrawData pdd) [0x000e0] in <197132bf980f4143822fbcd3fb5c8e2a>:0
at yayoAni.Yayo.CheckAni (Verse.Pawn pawn, UnityEngine.Vector3& pos, Verse.Rot4 rot, yayoAni.Data.PawnDrawData pdd) [0x000b7] in <197132bf980f4143822fbcd3fb5c8e2a>:0
at yayoAni.Patch_PawnRenderer_RenderPawnAt.Prefix (Verse.PawnRenderer __instance, Verse.Pawn ___pawn, UnityEngine.Vector3& drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00027] in <197132bf980f4143822fbcd3fb5c8e2a>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,♥♥♥♥)
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.Verse.Pawn_DrawTracker.DrawAt_Patch1(Verse.Pawn_DrawTracker,UnityEngine.Vector3)
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.DrawAt_Patch2(Verse.Pawn,UnityEngine.Vector3,♥♥♥♥)
at Verse.Thing.Draw () [0x00015] in <38562b1a2ab64eacb931fb5df05ca994>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch2(Verse.ThingWithComps)
at (wrapper dynamic-method) Verse.DynamicDrawManager.Verse.DynamicDrawManager.DrawDynamicThings_Patch1(Verse.DynamicDrawManager)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (Verse.DynamicDrawManager)
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2934245647
Could not find class yayoAni.YayoAniSettings while resolving node ModSettings. Trying to use YayoAnimation.YayoAniSettings instead. Full node: <ModSettings Class="yayoAni.YayoAniSettings"><OnlyPlayer>True</OnlyPlayer></ModSettings>
Error in Yayo's Animation (Continued), assembly name: yayoAni, method: GiddyUp:MountingPawn, exception: System.MissingFieldException: Field not found: Verse.Pawn GiddyUp.Jobs.JobDriver_Mounted.rider Due to: Could not find field in class
[Ref 33163FE2]
(wrapper managed-to-native) System.Reflection.RuntimeModule.ResolveFieldToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at System.Reflection.RuntimeModule.ResolveField (System.Reflection.Module module, System.IntPtr monoModule, System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x0000f] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeModule.ResolveField (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.MethodBodyReader.ReadOperand (HarmonyLib.ILInstruction instruction) [0x003de] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.MethodBodyReader.GenerateInstructions () [0x00022] in <8124cc12bdf242eab0a5f7e7edecf387>:0
<0x1dbc494a590 + 0x0014a> <unknown method>
at HarmonyLib.MethodCopier.GetInstructions (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method, System.Int32 maxTranspilers) [0x00024] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchProcessor.GetOriginalInstructions (System.Reflection.MethodBase original, System.Reflection.Emit.ILGenerator generator) [0x0000b] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at ModErrorChecker.ModErrorChecker.CheckAssemblies () [0x000af] in <c01cefb11f204c02a513919b7c43f698>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()